This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
Harvesters, beware! ;)
Being driver of a harvester in TE.. THAT'S a serious job to have!
Wow, that, would hurt o.o
now this will offer a new kind of gameplay
Do they carry tiberium-based explosives? Or is that green cloud from a tiberium patch blown up?
Harvester must have thought:
"And they said this kinda job is a walk in a park. A walk in a park MY ***!!!"
hmm... gonna have to park my war factory a bit closer to the refinery this time...
Woaw harvester have a bad day =(
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