"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

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Report RSS Nod Commando (view original)
Nod Commando
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hmm reminds me of Solid Snake o.O

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the South African NTW-20, a good choice, even though South Africa was a GDI territory

I've never heard of Parker having a brother, though. but it's an interesting story, and you could argue that if Parker's brother was SF, he'd be denied to exist and unacknowledged

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The Nod commando has been given a contrasting identity to the original commando, so that they are no longer twins as they were (unintentionally) in CNC. Named Elián Cortés, this Colombian native has been raised by the brotherhood, and his Anathema with Nick Parker has dark origins, from the fact that he had previously killed Parker's brother Matt, stealing his EVA unit for his own. His main weapon is a uniquely modified Raptor Sniper Rifle, which has a HUD uplinked scope to his goggles, allowing him to shoot from the hip, Rendering this commando very mobile. This is a featured work of Collins.

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