"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
This is the Nod Buggy model, developed by Ric.
YES! finally someone modeled the buggy in 3d the way it was in concept, back in the day they couldn't do the complex wires! now someone does it!
:) I am glad you like it. We were thinking about sticking with the original ingame design which was similar to the Renegade design. However we felt it looks better this way.
Yeah, it looks better this way. Please keep it.
Ahh the Chenowth DPV. Coolest buggy ever. Can't WAIT to se it ingame!!!
the 5. wheel should be at the back....