Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

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Report RSS Nod Tick Tank ingame (view original)
Nod Tick Tank ingame
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FreePinochetRides
FreePinochetRides - - 942 comments

Looks nice :D

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murauder
murauder - - 3,668 comments

I'm curious, what is the point and purpose of quad treads?

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MrTimm
MrTimm - - 4,994 comments

If we take a look at the Halo UNSC Scorpion tank, the advantage would be that it can maneuver better.

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

mobility, rule of cool.

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UltATK
UltATK - - 5 comments

would be harder to burrow in. oh wait ts didnt have quad lol

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php_bg
php_bg - - 107 comments

What bonuses exactly would digging in provide?

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MrTimm
MrTimm - - 4,994 comments

stronger armor, more accurate fire. That is what I think since, it is buried in the ground, the vehicle isn't that exposed to direct fire, and since the recoil would be reduced the accuracy would be improved. If we talk about real life advantage.

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Gives a massive bonus to front and side armor, and a slight penalty to rear armor. Also gives it increased range (currently about 25% bonus).

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evilfishy
evilfishy - - 121 comments

I'm pretty sure that in real life, if you have tanks, and you need to secure a position with them, you kind of dig out a parking spot for them so that only their turret can be seen, but they can still back out fairly quickly. I never really liked the tick tank because of how it stuck out of the ground, but the concept behind it is pretty sound.

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jfpoliveira12
jfpoliveira12 - - 3,724 comments

I like that concept, its like having the tank dig its own trench in seconds, wich would be a boos for a militant/terrorist/mercenary army fighting a super-super power like the GDI. They could just change lines multiples times per day, wich would confuse a lot of generals and commanders.

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evilfishy
evilfishy - - 121 comments

Mm, as useful as it can be, I much prefer mobility in nearly every situation. That could just be personal style though.

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

The tick tank's range bonus when dug in makes it perfect for ambushes, or defensive positions. It outranges Titans and Mammoth Tanks btw.

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jfpoliveira12
jfpoliveira12 - - 3,724 comments

That is actually very Nodlike Sarge_Rho.

Can I ask something of you though? Its just that I really liked the Tib Dawn Nod grey theme better than the black and red the Brotherhood got since Tib Sun. Could you make a few vehicles in that ligh grey colour, or have vehicle variants that way, like the GLA technical? I understand if not, but I just had to ask.

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

I prefer the black and red color style over the gray they had in TD. It fits Nod's ominous religious style much better.

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AYBABTU
AYBABTU - - 125 comments

I know one of the Scandinavian countries actually built a tank that does that and it was to make it a smaller target and also it means that they can put less armour on the sides making the tank lighter

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PurpleGaga27
PurpleGaga27 - - 2,066 comments

This is nice comparing to CNCLabs's version of the Tick Tank. But when it's deployed, why does it look more like a tank instead of a defensive turret?

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Because it is a tank, and I wanted to keep that feeling for the deployed state.

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Guest - - 689,335 comments

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