Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.
So I decided to completely remake Nod in the end too. I'm going to go with modern looking vehicles with high-tech stuff inside.
This tank in particular has a 90mm cannon and a plasma gun which is moderately effective vs infantry. The Buggy's gun will still be more effective VS infantry tho
Well,
I think its basically good, but the turret is a bit to small and the roll should be widen...
Diged in looks great, but the tank looks very fragile and weak.
Widen the roll is kinda tricky, 'cuz its getting in the way of the "wheels", most importan is in my opinion the turret, which has actually a nice model, but it looks so ***** fragile.
However, nice work, perhaps its just me who's freaking out when seeing the left mode ;-)
It is in fact rather fragile, like all early game Nod units. The Drills have two purposes: Digging into the ground, and digging into the face of evil GDI opressors :P
So I decided to completely remake Nod in the end too. I'm going to go with modern looking vehicles with high-tech stuff inside.
This tank in particular has a 90mm cannon and a plasma gun which is moderately effective vs infantry. The Buggy's gun will still be more effective VS infantry tho
Well,
I think its basically good, but the turret is a bit to small and the roll should be widen...
Diged in looks great, but the tank looks very fragile and weak.
Widen the roll is kinda tricky, 'cuz its getting in the way of the "wheels", most importan is in my opinion the turret, which has actually a nice model, but it looks so ***** fragile.
However, nice work, perhaps its just me who's freaking out when seeing the left mode ;-)
It is in fact rather fragile, like all early game Nod units. The Drills have two purposes: Digging into the ground, and digging into the face of evil GDI opressors :P
After being dug does it has a defensive bonus like increased armor or range ?
Or at least reduce the range the other units have to engage it, since after being dug it would become a much smaller target.
You aren't scrapping the Scorpion tank are you?
Yes, I am. I am completely revamping Nod, just like I am doing with GDI.
Awesome to hear :)
it is sad when ea did away with all the old GDI and NOD weapons/vehicles
And besides the tick tank is a great ambush vehicle along choke points.
Sweeeeet.
you forgot the trademark tick pincers at the front!!!
No, I didn't intend to implement them in the first place tbh.