Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

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GDI Grenadier Squad
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Sarge_Rho
Sarge_Rho Jul 17 2011, 10:15pm says:

The grenade-launchers need some tweaking still, but mostly done. GDI Grenadiers now use a grenade launcher instead of throwing frags.

+4 votes     reply to comment
[ITM]hammie
[ITM]hammie Jul 18 2011, 3:50am replied:

so when is the next god damd releace this looks epic you can still just releace it as a beta for us to test
please please please !!!

-4 votes     reply to comment
bartpp7
bartpp7 Jul 17 2011, 10:45pm says:

Looks good um are you going to change the rifle model it looks the same as the rifle infantry rifle?

+2 votes     reply to comment
Ileftu4dead
Ileftu4dead Jul 17 2011, 10:50pm says:

Nice grenade launchers, however i think the grenade launchers should be upgrades, for increasing the range and fire rate of the grenadiers, but whatever you are gonna do you know what is best great work

+2 votes     reply to comment
GrimSheeper
GrimSheeper Jul 17 2011, 10:55pm says:

I found the bouncing discus grenades pretty good, but usually they'd do more harm than good if they bounced off some targets or walls and would damage my own troops more than anything else. Grenade Launchers are a welcome change from that. Will they fire in arcs or is that not possible and straight fire is all the Engine provides?

+2 votes     reply to comment
Arkanium
Arkanium May 10 2012, 1:16pm replied:

Given that the vanilla Grenadiers threw grenades in high arcs, it's defninitely withinin the limits of the engine.

The bounce of TS's Grenadiers was actually pretty useful since nades would bounce in the direction thrown (the one exception being throwing up a slope) and only if they didn't hit anything. You could force fire in front of an enemy base defense and destroy it when it was supposed to have the same range as you.

+1 vote     reply to comment
Jeffman12
Jeffman12 Jul 17 2011, 11:03pm says:

Will they still lob over walls with those launchers? If not, you might wanna give them a 'barrage' ability.

+3 votes     reply to comment
SlayerX3
SlayerX3 Jul 18 2011, 12:15am replied:

Or make the grenade shots have a high arch, this will be useful to shoot enemies behind walls.

+2 votes     reply to comment
Yanivvv
Yanivvv Jul 21 2011, 1:18pm replied:

yeah like the pitbull it vanilla TW had mortar so I guess it is possible to make a grenade go in an arc

+1 vote     reply to comment
Codename=EZ=
Codename=EZ= Jul 18 2011, 12:47am says:

Very nice,but I think you should make the grenade launchers significantly different from the regular rifle.
Unless you made it so that the regular infantry could launch grenades as a special ability,which would work,but I think most people (including me) would like separate infantry.

+2 votes     reply to comment
Sarge_Rho
Sarge_Rho Jul 18 2011, 3:55am says:

The actual model of the grenade launcher bears no resemblance to the ordinary rifle, it's just too small right now.

+2 votes     reply to comment
PetrifiedPenguin
PetrifiedPenguin Jul 18 2011, 7:28am says:

I think they look great as is. Awesome idea using launchers instead of thrown grenades.

+1 vote     reply to comment
Oaks
Oaks Jul 18 2011, 7:52am says:

Yeah, grenade-launchers. Far greater than obsolete exerting your arms with normal grenades or discs even if they have their own self-propelled propulsion.

+1 vote     reply to comment
NinjaPimp
NinjaPimp Jul 20 2011, 9:09am says:

EPIC!!

+2 votes     reply to comment
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Jul 17th, 2011
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