NOT AVAILABLE YET



I'm still updating it to be fully compatible with Third Age 3.1

Fight or Die submod for Third Age 3.1

Modifications list:
Units Stats
-Archers are much stronger but have less arrows. Longer to recruit and cost/upkeep raised. Should remove any archer spamming.
-Cavalry charge are much stronger, horses have more defense, they don't die after 1 hit.
Longer to recruit and cost/upkeep raised .
-Infantry cost lowered by half and stats reworked on some units that were over-underpowered. In Third age, archers we're doing the battles and it was becoming spam. By rebalancing it that way, infantry will become the heart of any battle and archers, support units.
-All units added lock_morale fonction, weak units like orcs might flee when badly damaged, elves NEVER flee, no more troops fleeing for nothing!

Projectiles
-Double projectiles speed. (arrow, throwing axe, javelin, bolt)
-Higher projectile penetration. (higher damage)

Campaing
-Starting armies and money slightly reworked for each faction. More troops and money for evil factions, Good ones really have to support eachother.
-Several troops will spawn in AI settlements when attacked by player to raise difficulty. Now, Black gate's not gonna be as easy to take over.

Graphics

-Pictures from the LOTR movies as been used to make the units icons and info cards. This is much more immersive but only about 80 units have new pictures because the others we're not in the movies. If you find pictures of units that looks better than actual or of a unit that doesn't even have a new picture, I please you to contact me so I might make more of them.
-Custom battle settlements pictures replaced by LOTR movies images.

Download Link

Installation
1. Run the setup.
2. When prompted, be sure the installation path is correct. If you have installed Third Age somewhere else than it's default path, change it to yours.
3. When installation completed, just close it.
4. Launch Third Age by the original icon.

Contact
If you have any question, request or comment about my mod, you can contact me by Moddb.com

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Post comment Comments  (0 - 10 of 20)
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Guest May 23 2014, 3:29am says:

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Guest Jul 29 2013, 10:32am says:

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darkdragonlord
darkdragonlord Nov 16 2012, 5:36am says:

How I wish there's a submod for third age total war that has a nazgul on fellbeast. :-(

+4 votes     reply to comment
Hannder
Hannder Aug 11 2012, 2:59pm says:

I'm sad, can't download it, no link, no where to click Q.Q

+1 vote     reply to comment
migzahoy
migzahoy May 15 2012, 3:35am says:

ok but where can i get those uruk hai badass aror with the sarumn white hand sign do i need to upgrade my armor or i need to download something

+1 vote     reply to comment
migzahoy
migzahoy Feb 20 2012, 4:23am says:

this is great the uruk hai models are a lot improved but they should increas the unit number it should be 350 per squad to make a huge fights 200 sucks a little low

+1 vote     reply to comment
jonathon2
jonathon2 Mar 29 2012, 7:23pm replied:

350 is not possible, the absolute maximum for any unit is 253 (250 Soldiers and 3 Officers)

+1 vote     reply to comment
jonathon2
jonathon2 Feb 13 2012, 8:57pm says:

your download link isnt working for me, it just reads as normal txt

+1 vote     reply to comment
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Guest Feb 2 2014, 9:38pm replied:

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Drakenlorde Creator
Drakenlorde Feb 14 2012, 11:58pm replied:

I delete the link because it was a very old version. I just have to rebuilt my installer and I will reupload it.

+1 vote   reply to comment
jonathon2
jonathon2 Feb 16 2012, 1:57am replied:

Oh, alright, I didn't know. Sorry for unnecessary post, I like this mod, though at first I did think it was a rip off, but I don't think that any more, once again like the mod dude. Please PM when you reupload it.

+1 vote     reply to comment
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Icon
Medieval II: Total War: Kingdoms Icon
Platform
Windows
Developed By
Drakenlorde
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Release Date
Released Nov 1, 2010
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Style
Genre
Real Time Strategy
Theme
Realism
Players
Single Player
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Last Update
2 years ago
Watchers
67 members
Reviews
7