The Zone's Call returns the player to the southern reaches of the Chernobyl Exclusion Zone, to once again, answer the Zone's Call. With all of the southern areas from Clear Sky, ranging from the expansive Marshes to the eerie Red Forest, along with some of the more well known areas from Shadow of Chernobyl, are used to help complete the world of the southern Exclusion Zone.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS New PDA test - map (WIP)
Post comment Comments
Cowlick035
Cowlick035 - - 174 comments

Cool! It does look better than vanilla's.

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Finally got this working.
A quick video showing the new PDA's map tab in action, and the players position being positioned correctly.
Just need to add in a better update function and generalize the 'add map marker' function so it works on more markers other than the players.

Interesting bit of trivia: The way the map part of the custom PDA works in this video is the same as some of the old SoC builds, build 1865 in particular, before being replaced by the current implementation later on, as seen in build 1935 and the final games.
I didn't learn this until quite some time after I'd started work on this script.

Also, instead of having to open it from the inventory, it will be bound to the PDA key (P by default). There will be an optional patch to restore the games default PDA, and use it instead.