To begin with, there will be four factions. These will be Gondor, Rohan, Isengard, and Mordor. We are really looking forward to including lots more factions, like Elven factions, Dwarven factions, and perhaps Harad/Rhun. Eriador is a possibility too! Pretty much, we aim to place you into Middle Earth, to do with as you see fit. There are only four initial factions simply because we want to finish the initial version, and allow you to play it.
The mod will be split up into multiple modules. Each module representing a different race. This means that if you want to play as a human and defeat Mordor you would have to select the Men of the West module. Men of the West will be the first to be released.
We will be spending a lot of time on making the map.
The area of Middle Earth that it will (initially) cover. In later releases, more of Middle-Earth will be accessible.
South of Gondor will also be included to open up new opportunities to the player, in the form of Haradrim/Corsairs-of-Umbar invasions.
Overrall, thank you ever so much for reading.
Please stay tuned!
Latest Dev Diary, folks! Check it out, and don't forget to comment either here or over on our official forum. I'd love to hear your thoughts.
I am raring to get started on the corsairs, though, so I'll keep this brief. Cheerio!
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Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like The Veiled Stars - Lord of the Rings. We love games like Mount & Blade: Warband that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
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