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Two years to the day...

News

Well, it's been two long years since the last update. Soon has finally arrived.

I just wish the announcement was a little different.

Friday the 9th September 2005, the Pokemod had been in development limbo for some time. The promised early HL2 SDK didn't eventuate and HL2's release was pushed further and further back... but I digress.

Sometime earlier (one month? two?) the team, both old and new, had the first of many meetings to lay a new Path for the pokemod. For the most part, these early meetings were succesful.

Fast forward to mid 2006. Some of the driving forces behind the revival attempt 6 months earlier "disappeared". In an unfortunate coincidence, 2006 was a busy year for most of the remaining core team, myself included. We continued to miss our own internal deadlines time and time again. Due to conflicting schedules and poor overall focus, we spent more time reviewing past decisions then developing content.

We stumbled on through to early 2007 and things started to look a little brighter. Less busy schedules lead to some progress, just not enough. The two biggest unresolved issues were the scope of the mod and the overall concept. Back in 1998/1999 when the pokemod was envisioned (under different leadership) it was no more then 3D online pokemon. Back in 1998/1999 when pokemon was limited to two black and white 8bit gameboy games.
Nintendo made the leap to online play with Pokemon Diamond and Pearl released earlier this year and with the Wii iteration of Stadium on the horizon. Back in the day there were 151 Pokemon... now we're up to 493. I must admit I personaly haven't played Diamond or Pearl, I had to look the total up.
Simply put, we're no longer in a position to keep up with Nintendo, let alone innovate. If all you can hope for is an incomplete carbon copy with a couple of gimmicks, really, what's the point?

It might surprise you to hear that the core team that first developed the HL1 proof of concept battle demo (over 5 years ago, all the way back on 20th July 2002!) are still in close contact and don't be too surprised if you run into the team again. Sadly, I can't see any possible way that this would involve the Pokemod.

To all the fans we've accumulated over the years, I'm sorry. We set our sights just a little too high.

Regards,

Fake Alkazar1; fan, coder, team lead.

New Forum!

News 2 comments

It's been a good four and a half months (135 days to be exact) since the last update. Which could very well have been the last update.... The announcement...

Loose Ends

News

Just tying up some loose ends. There should be no confusion about the current state of the mod. As for the future, I'll leave you guessing.

Beta Testers!

News 10 comments

We're currently after testers to help test the new features of the next patch, including (possibly), but not limited to, our pokemon saving-system. All...

FGD Released

News 3 comments

We've released our FGD, along with a demo map to show how the entities should be used. Get it here. Report any problems with it, or questions about it...

Comments  (0 - 10 of 435)
PurpleGaga27
PurpleGaga27

If this mod is dead, why are the forums still existing? The forums have been hijacked by advertisers posting unwanted ads in those threads.

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Bigbadpete
Bigbadpete

Man these mods seem like fun, (pokemod and Pokemon source) unfortunatly both are dead... Guys check out Pokemon Stadium source, just as the name implies its a pokemon stadium mod, looks like it is just starting but, there are some cool screenshots.

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Doofus
Doofus

Sup Bale.

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BaleFrend
BaleFrend

I figured the news post right above was clear enough. On the off chance it wasn't, yes, the mod is dead.

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Zeltrax
Zeltrax

Is this mod dead?

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::Lord_Venom::
::Lord_Venom::

so i heard u liek mudkipz?

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stevealmighty
stevealmighty

what is this mod all about?

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killer008r
killer008r

I like them mudkips

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DBZFighterUno
DBZFighterUno

wow cool i got to get this game.

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laheen
laheen

Possibly.

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