About the mod:

The Last Kingdom challenges players to control 13 new factions, including the Vikings themselves, the Saxons, Scots, Irish, Welsh and Norman, and to embark on a campaign to dominate the British Isles. With a wealth of new historical heroes, players can lead a range of new units into battle - including Viking Berserkers, Saxon Huscarles and Fyrdmen - while conducting sieges and epic battles.
You can conduct the campaign on a new map focusing on North Europe, in the continent, in the Isle of England or Iceland or starting from the Norwegian peninsula.

Period:
Starting date: 865 / Finishing date: 1066
2 turn is one year
(... one year before the viking invasion of Northern England.)

Factions and Cultures:

Viking culture:

  • Kingdom of Denmark
  • Jarldom of Hordaland
  • Jarldom of Vestfold
  • Norman clans (early Norman - mixed Norse settlers, from 911)

Anglo-Saxon culture:

  • Kingdom of Wessex
  • Kingdom of Mercia
  • Kingdom of East Anglia
  • Kingdom of Northumbria

Gaelic culture:

  • Kingdom of Connacht
  • Kingdom of Munster

Celtic culture:

  • Kingdom of Gwynedd
  • Kingdom of Alba

Carolingian culture:

  • East Frankish Empire

Norman (late) culture:

  • Duchy of Normandy (late Norman - Late period, approx. 1000)

Viking rebel / Saxon rebel / Celtic rebel / Irish rebel / Fries Rebel

Main Features :

  • New campaign map
  • 13 new factions and 6 new cultures
  • A lot of new units, equipment, weapons and shields
  • New banners
  • New interface, UI and menus
  • New videos
  • New government system
  • New campaign scripts (Unification of Norway, etc)
  • New buildings and buildings tree
  • New cities organization on the battlefield maps

Links :

English: Twcenter.net
French: Mundusbellicus.fr

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Installation Instructions:

Kingdoms expansion 1.05 is needed.

  1. Download « Last_Kingdom.7z » here : Moddb.com
  2. Open « Last_Kingdom.7z » with Winrar and extract all the files into your desktop
  3. Then launch mod installation by double-clicking onr « Last Kingdom 3.05.exe ». Do not worry about files « Last Kingdom 3.05.DO1 » and « Last Kingdom 3.05.DO2 ». By sure to install the mod into your repertory « Medieval II Total War ».
  4. Then, launch Patch installation by double-clicking on « Last Kingdom Patch 3.06.exe ». By sure to install the mod into your repertory « Medieval II Total War ».
  5. Then, open archive « 20121109 - tlK - historic_event - quick fix.zip » with Winrar and extract the two files into « Medieval II Total War/mods/Last_Kingdom/data/text ».
  6. Play with the new shortcut that the installer has created automatically on your desktop.
Unit equipment, shields, weapons, banners

Unit equipment, shields, weapons, banners

Feature 0 comments

A little showcase of some of new unit equipments, shields, weapons, banners and so.

Factions, Map, Regions, Buildings

Factions, Map, Regions, Buildings

Feature 2 comments

This is some features of TLK, including a list of faction, a picture of the campaign map and a preview of a few buildings of the mod.

Music Pack sub-mod for TLK v3.06

Music Pack sub-mod for TLK v3.06

Audio Pack 0 comments

Music pack sub-mod for TLK v3.06! For an IMMERSIVE gaming experience...

The Last Kingdom v3.06

The Last Kingdom v3.06

Full Version 21 comments

Latest version of The Last Kingdom mod. It requires Kingdoms expansion v1.05. You can find instructions for installation under "Features" here at Moddb.

Comments  (0 - 10 of 66)
noobhero21
noobhero21

Hey i have a small question.
When i do a custom battle and enter the Unit Selection screen.
There's no units at all, Nothing to select.
My question is: Is this mod only for Campaigns and no Custom Battles or did i install something wrong?

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noobhero21
noobhero21

Nevermind. Got it working a few files were misplaced.

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marx20
marx20

game crashes right after assault battle,sometimes it does not,but the campaign map is black,pixelated and 'crazy'.how to fix this?the game and mod runs fine before playing it again after 1 month.

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sweg1234
sweg1234

there is a event bug i think when im playing jarldom of hordaland.
as hordaland i leave norway to migrate to iceland.
when i click next turn when i have conquered iceland and some isles it crashes.
how do i fix this?

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rollobluster
rollobluster

ditto

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Johnny595
Johnny595

Hey! First of all, congratulations! This mod is absolutely stunning! Loving to play as pagans in a Medieval II campaign.

However, I noticed a weird bug, that could've screwed me over. I'm playing as the Danes, Hard Campaign, Very Hard in Battles, and at the start of the campaign I decided not to attack East Anglia, but go for East Frankia. Weird? Indeed, but I figured I had to protect my borders. So, I hit a frankish city by the shores, took out their army and was ready to siege. Then! When I ended my Turn, out of freaking nowhere, a East Anglia attack my main army -AT EAST FRANKIA- with no fleet nearby and, guess what, not even a army unit on the campaign map! Where the heck did these guys came from? 75% stack that took a Hard battle to get rid off.

King Ragnar was in the army, so I wonder, since he starts off in East Anglia, is a battle SCRIPTED to happen, no matter where he is? I really didn't get that, luckly, I had only 10% casualties, but there were some really tough units on their rooster, and had to pull back the siege. All in all, it screwed over my plan to kill the FACTION LEADER of Frankia and take one of their cities.

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DragonShiX
DragonShiX

Hi,

This looks REALLY REALLY AWESOME I have installed it and got up to the title screen but I don't have enough time to play it.
Just asking, what are the baptized normans and pagan normans shortcuts (I haven't had the time to look)

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Medieval II: Total War: Kingdoms
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Highest Rated (4 agree) 10/10

This mod is epic! Dark age Europe and the Viking invasions are the most intresting parts of history (I think so anyway) so I'm glad their is a mod set in this time period!

Sep 1 2013 by GordonTheCat

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