The Forgotten Ones HL2 Mod
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Late Anniversary Patch - v3.0

It has been several years since I last updated The Forgotten Ones, I've been wanting to update the game for quite some time - thankfully I've had some extra time on my hands. The update mainly consist of various design changes, map optimizations, map merges, quality of life improvements, UI improvements, proper 4K support, and more!

Summary

  • Optimized all the maps & various game settings
  • Merged various maps to reduce overall loading time
  • Removed note panel background
  • Background will be blurred when the main menu, note panel, death panel, inventory panel & saving panel is active
  • Torch flame will no longer disappear
  • Improved Torch and Lantern lighting effect (increased range + no more flicker)
  • Fixed up in a lot of jankiness in the maps, no more getting stuck on random physics objects
  • Pickup animation sequence will no longer trigger for items you are not facing
  • Pickup animation sequence will be disabled when using ironsights
  • Improved Gregor encounter
  • Improved door transition logic (better timing, fade in & fade out)
  • Weapons and items will blink when you are nearby (in addition to the glow effect)
  • Fixed a bug which would play excessive noises while in-air after jumping (when lowering your weapon)
  • Fixed various animation and activity issues for Schienzel boss sequence
  • Improved Schienzel boss sequence encounter
  • You can no longer push back bosses, such as: Schienzel, Edward, Chef & Guardian
  • Adjusted push back force
  • Adjusted various weapon damage values
  • Adjusted various NPC health & damage values
  • Improved inventory panel
  • Improved health & ammo HUD positioning
  • Adjusted HUD to scale properly for ultra-wide resolutions
  • Improved various GUI / HUD textures, made them less blurry
  • Optimized file structure, removed unused files, etc
  • Improved the loading screen panel
  • Improved history resource HUD
  • Improved death panel - no more weird background image
  • Increased weapon & item pickup range / radius
  • Updated loading tips
  • Healthkit HUD will flash when you reach critical health levels (if you have a healthkit)
  • Adjusted volume for various VO sound scripts, item pickup, etc
  • Fixed game stutter / freezes when entering certain areas, when switching to new soundscapes
  • Replaced 'Slender' achievement with 'Ritual Menace'
  • MG-42 will no longer get destroyed by explosives in the final map

Upcoming Project

If you are into fantasy RPGs, feel free to check Infestus!

The Forgotten Ones Major Update

The Forgotten Ones Major Update

News 2 comments

Experience the horrors of The Forgotten Ones once again in a polished and platform friendly update.

The Forgotten Ones has been Greenlit!

The Forgotten Ones has been Greenlit!

News 7 comments

TFO will finally come to Steam, this gives me much motivation to redo a lot of things before TFO will be released as a standalone game!...

The Forgotten Ones v2.3.0 is out!

The Forgotten Ones v2.3.0 is out!

News 7 comments

The Forgotten Ones has been converted to SDK 2013 which has resurrected this mod, memory limits and fps drops has been wiped out thanks to the engine...

The Forgotten Ones v2.3.0!

The Forgotten Ones v2.3.0!

News 1 comment

The Forgotten Ones has been converted to SDK 2013 and will be released soon!

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The Forgotten Ones - Version 2.4.0 [Patch]

The Forgotten Ones - Version 2.4.0 [Patch]

Patch 5 comments

A minor update for TFO fixing HUD positions, jump bug, fullbright maps, etc... Requires v2.3.0 to work! This is a patch!

The Forgotten Ones Version 2.3.0 SDK 2013 Full

The Forgotten Ones Version 2.3.0 SDK 2013 Full

Full Version 6 comments

The Forgotten Ones has been converted to SDK 2013, this has solved all crash related issues. No hacky workarounds has not been needed to make the mod...

Comments  (0 - 10 of 589)
NOUG4AT
NOUG4AT - - 239 comments

Good mod, good developers. Very atmospheric, although sometimes is very unclear where to go.

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bljatslapaman362
bljatslapaman362 - - 2 comments

I played this game it was decent, but I remember the ending sorta "Advertising" a sequel is that still planned

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Vaelastrasz
Vaelastrasz - - 97 comments

Youtube.com

This mod is.. Cry of Fear + Resident evil i think.
Some sounds from Cry Of Fear assest and Masion concept from Resident Evil mansion also sound too. Mostly remind of me cof.

About Piano puzzle case, i didnt expect to find 14 patterns about 30sec waltz music lol

I like this kind of horror mod !

*about piano puzzle, if you dont want to check walkthrough, i made about that

Youtube.com

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Pretador Creator
Pretador - - 747 comments

cheers, update is coming soon btw

Reply Good karma+1 vote
Vaelastrasz
Vaelastrasz - - 97 comments

oohhh really ?!

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Pretador Creator
Pretador - - 747 comments

yep - check latest version now

Reply Good karma+1 vote
Guest
Guest - - 696,509 comments

Please make a part 2 of the mod

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Gonome
Gonome - - 69 comments

How to fix "Bad inline model number 27" at savegame loading?

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Gonome
Gonome - - 69 comments

Well, started new game...

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Terrorist495
Terrorist495 - - 267 comments

There are plans to make Russian subtitle?

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