The End Of Days is a freeware modification for Command & Conquer: Generals Zero Hour. Our mod adds a new playable faction - Russia, and greatly improves the original three with new units, structures and special powers!

Description

We fixed some bugs, some FX are improved to save game resources. B-2 and Tu22 have new bombing weapons. Some Russian units were a bit downgraded with less damage because they were overpowered. AI is improved to use Radars and heavy SAM systems. Installation: Extract in Zero Hour and replace old files.

Preview
TEOD 094 patch - V2 OLD please check newest V3
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Radu273
Radu273 - - 1,448 comments

nice!

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Please re-download the patch again. I forgot to add the 3d models for the AI radars :( Really Sorry I was tired and forgot...

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shishir3117
shishir3117 - - 4 comments

how do i improveAI because AI is too easy even on hard .

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

By Reading the Readme file ;)

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Blackhawn
Blackhawn - - 132 comments

Get some rest Alexei don't work 2 hard :)

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Blackhawn
Blackhawn - - 132 comments

btw Alexei why there a 2 soldier in 1 unit ? like i call 1 Rebel but if you zoom close there like 2 soldier

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Chinese soldiers are built in pair. Other not, can you show me screenshot ?

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Blackhawn
Blackhawn - - 132 comments

Here my screenshot
Moddb.com

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Strange, yesterday we played Online and we didn't saw such problem. I suggest clean reinstall of the mod. And check the INI folder in Data folder. It should be empty.
Scripts folder should be renamed to 1Scripts

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Blackhawn
Blackhawn - - 132 comments

ok i will try

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Blackhawn
Blackhawn - - 132 comments

I reinstall game and reinstall mod but it still like that i rename Scripts to 1Scripts and deleta everything in INI Folder but no hope

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

You are the only one with that problem... Check for other files in Zero Hour folder. Maybe some files from other mods are there?

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Blackhawn
Blackhawn - - 132 comments

No it completely normal version i swear there no any other mod

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

I really can't help you since this is happening only on your PC...

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nikolai.x
nikolai.x - - 134 comments

Could a heavy SAM system stop missiles from other heavy SAM systems, like S300 could destroy THAAD's missile?

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Nope, it is really hard to balance this kind of mechanics in close distances and fast actions...

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C#12
C#12 - - 6 comments

Many thx Alexei, Some minor suggestion
Replace MinuteMan III instead Particle Cannon
I've Lag in 094-balance-patch, the graphic stability of 0.94 without balance patch was much better than the 0.94 balance patch
Make F-35 as an multi-role fighter
Add tor-m1 or pantsir s-2 instead tunguska
Replace CIWS Phalanx instead ADATS
The ability to intercept ballistic missile warheads by s-500 & thaad
Done
Thx for Considering

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

I can't accept that there is more lag now! I improved a lot of some basic FX which had a lot of unneeded particle count.
I played few games with 7 Hard AI and I didn't noticed a lag.
Maybe it was specific map or something else that caused your lag?
Basically you need to understand there is no logic to be worst since nothing was done to make it heavy just reduced FX particle counts and fixed AI. The AI was causing lag before, now is also possible especially on some large maps..
About the suggestions:
There will be sub faction version with many new units and some changes to old ones and their roles

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C#12
C#12 - - 6 comments

Sorry Alexei, I've forgotten some suggestion
Arm f-35 by AGM-158 JASSM with mini nuclear warhead
Add s-400 for china & russia with the ability to intercept ballistic missile warheads & remove s-300 & hq-9
replace himars instead mlrs (mlrs & tomahawk launcher guard mode does not work properly)
Done :)

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

What you expect from the guard mode?
A lot of players complained that the guard mode area is too large and I had to reduce it...
Intercepting ballistic missiles is hard for this game. Warheads maybe, but it can destroy the balance. Will make some tests and will decide

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C#12
C#12 - - 6 comments

Guard range is ok but there is no reaction against enemy unit when i use mlrs guard with both rocket M-26 & ATACMS, e.g : russia tos-1 launcher is ok

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

I used them yesterday I didn't noticed that, what you mean by no reaction ? When I set the guard over enemy units or buildings it's fine...

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C#12
C#12 - - 6 comments

Strange! I have the issue when i use mlrs guard back on ADATS defense system (acctually they dont have auto reaction) against enemy unit but manually fire work fine.

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

auto reaction was removed from all ballistic units due to balance issues.
About guard area they should fire, no reason to don't...

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AnonBruh
AnonBruh - - 105 comments

Now you know what I told you about the Water!
Thanks Alexie!

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Yea strange only I didn't had any trouble with the water, and it took me time to understand why other are having... SO finally fixed.

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AnonBruh
AnonBruh - - 105 comments

What happened to the Gaz vodnik?

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Damn I just saw its no longer there, something strange is happening with the files... Sorry
Will fix it and will update the patch here so you can re-download it

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Latest Changes, re-download the patch to have them:
Fixed GLA radar to use junk repair upgrade.
Gaz Vodnik was out for reason IDK and is now back as scout vehicle..
Scorpion(T55) tank missile is now affected (can be intercepted) by anti missile weapons
Marauder KV2 weapon range +5
Tank Bunker no longer can fire trough buildings

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Guest
Guest - - 689,722 comments

VERY GOOD ALEXEI YOU SHOULD LEAVE SOME PAYPAL DONATION LINK WE SHOULD DONATE TO YOUR WONDERFUL MOD IS ONE OF THE BEST I HAVE SEEN VERY GOOD !

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Thank you, I'll think about it

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Guest
Guest - - 689,722 comments

Great idea

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QUANG_I_M_N
QUANG_I_M_N - - 2 comments

can u make the AI more harder. Because i can 1v7 AI ez

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Just learn to read the readme files then you will see the instruction how to make it inside ;)

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FernandezCemany
FernandezCemany - - 3 comments

I find lag in this latest patch while playing vs AI. Dunno because the map or other.

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Some maps are heavy and causing lags. We played many times with 7 HARD AI and the lag was really low...

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Guest
Guest - - 689,722 comments

Guys this mod is amazing but how do I increase the level of AI my AI is too dumb and even after changing script to 1scripts no change is there in AI

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Not possible my friend AI is really hard on HARD mode. So please check for other mod files left from previous mods. Maybe AI enhancement mods or something else...

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Eduardo82
Eduardo82 - - 256 comments

Super!! thanks!

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zlsb
zlsb - - 19 comments

two bugs:
1 AI's heavy SAM systems can fire outside radar range
2 AI radar can detect stealth object without deployment,even in moving state

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Man it's AI. I made this in purpose so the AI can use them at all ;)
Otherwise it will be very hard for AI to use heavy SAM in the aura logic used by humans. Little trick to boost them. Relax and enjoy :)

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Guest
Guest - - 689,722 comments

can you add s400 tirumf
old s300 for s400
That's right now
This is my suggestion
can you add SA-17 Missile System
for GLA and for Russia and Patriot for USA

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Don't worry I have something in my mind ;)

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Darspapa
Darspapa - - 13 comments

Can you make those superweapon launch even if it is not enemy target. Likw the topol m and the islander.they canot be launch if its not enemy unit or infrastrucute

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

This is due to balance purposes.

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sidali103
sidali103 - - 5 comments

Dear Alexie,
I realy love your work. Thank you for all your the great mods you have built so far.
I have noticed that the GAZ Vodnik is not there anymore since the new patch. Is me or did you remove it?
Thankyou,

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

It is there, re-download the patch again

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sidali103
sidali103 - - 5 comments

I reinstalled everything. It worked.
Thank you.
Happy holidays ;).

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Guest
Guest - - 689,722 comments

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