Back in 2006, Celeglin released the second beta version of The Elven Alliance (TEA). While the mod was both popular and successful (e.g., made the top 100 mod of the year list in 2006), there was still a lot of unfinished work that needed to be completed. Unfortunately, Celeglin became busy with other things, and he never had the opportunity to continue work on his mod. As such, many fans were disappointed that the mod was never fully completed. After much discussion, the T3A staff and community decided that it was their responsibility to finish TEA and address any balance and bug issues contained in beta 0.9. Due to being unable to contact Celeglin and perhaps straying from his original intentions, the mod was given a new subtitle as to not confuse who the author was of the modified version. The new project became known as The Elven Alliance:Community Edition (TEA:CE).

TEA:CE has just released it's fourth version (version 1.3). The project has evolved over the years, but the original purpose and design has remained the same. Below is some information about what the mod project hopes to accomplish when finished.

The intentions and goals in this edition:

  1. Add the new Gondor skins made by Celeglin
  2. Fix all bugs and glitches in the mod
  3. Balance the factions (with particular attention to the Elves) to make multiplayer more fair and enjoyable
  4. Address the issues laid out it the TEA beta 2 readme file
  5. Add any missing 2-d art to the mod
  6. Develop the Elven AI and add it to all skirmish maps
  7. Increase the difficulty and challenge of the hard AI
  8. Create audio voices for the Elven units/heroes that have no voice files
  9. Include new skirmish maps for the mod
  10. Modify the campaign missions by making them more challenging and to incorporate the new features in TEA:CE

What we will not be doing:

  1. Adding new models and skins that severely stray away from the original Elven Alliance
  2. Deleting or severely modifying units, buildings, and/or heroes

Credits for the Original Elven Alliance:

  • Celeglin: Original author and mod leader of The Elven Alliance
  • Check the Thanks page here to learn who assisted with the original modification

Credits for The Elven Alliance: Community Edition go the the following:

DISCLAIMER: If Celeglin does return and does not approve of the community edition project, the project will stop immediately and the download will be removed. Also, the original version of Celeglin's mod will still be available to download. It can be found here.

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RSS Articles

Version 1.3 Released!

News
Welcome to Version 1.3 of The Elven Alliance: Community Edition!

TEACE_Image_Version1.3.jpg

The mod has been uploaded to the following locations for download:
Moddb

Version 1.3 contains significant changes to the AI and campaign (both good and bad). The Hard Mode AI has been adjusted to be more balanced, and the campaign has been adjusted for increased difficulty and challenges! More balance changes and bug fixes are included in Version 1.3. Finally, a camera system has been included in the mod.

A few things to note:

  • You do NOT need any previous versions of TEA:CE installed to play this mod.
  • You can view a complete change list of the mod here.
  • If you have any questions about installation or have problems running the mod, please use this topic in our forums.
  • You can view the official Elven Alliance forums here.
  • Vote for this mod here.
  • View our Moddb page here.
Version 1.2 Released!

Version 1.2 Released!

News

The third version of TEA:CE is now available to download!

RSS Files
The Elven Alliance: Community Edition 1.3

The Elven Alliance: Community Edition 1.3

Full Version 27 comments

Please note that you do not need any of the older versions of TEA:CE installed. TEA:CE 1.3 is all you need and is the most up to date version of the mod...

The Elven Alliance: Community Edition 1.2

The Elven Alliance: Community Edition 1.2

Full Version 3 comments

Version 1.2 contains the highly anticipated Elven AI! Every skirmish map now can utilize the Elven AI for fun and exciting battles! In addition, the hard...

Comments  (0 - 10 of 58)
seazor
seazor

Best mod for campaign

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Hovland89
Hovland89

(buried)

Your mod is SUCKS!!! I hate The Elven Alliance mod is bad! **** mod!

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MathijsRevora
MathijsRevora

Damn, son.

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Guest
Guest

Anyone having issues with the evil campaign first mission? Me and my friend both have the same issue. Ent seems to spawn off map during the "Kill The Ents" section and never enters the map area

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Guest
Guest

Yeah i had the same issue, all i did was start the level in my stand version of bfme1 without the mod. saved at the section where the glitch would be and then open the saved game in the mod version of the game and it's fine :P

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Atticus-Damask
Atticus-Damask

Oh god, this is happening to me too!

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