The Elven Alliance: Community Edition 1.2
Dec 27, 2010 Full Version 0 commentsVersion 1.2 contains the highly anticipated Elven AI! Every skirmish map now can utilize the Elven AI for fun and exciting battles! In addition, the hard...
Several years ago, Celeglin released the second beta version of The Elven Alliance (TEA). While the mod was both popular and successful (e.g., made the top 100 mod of the year list in 2006), there was still a lot of unfinished work that needed to be completed. Unfortunately, Celeglin became busy with other things, and he never had the opportunity to continue work on his mod. As such, many fans were disappointed that the mod was never fully completed. After much discussion, the T3A staff and community decided that it was their responsibility to finish TEA and address any balance and bug issues contained in beta 0.9. Due to being unable to contact Celeglin and perhaps straying from his original intentions, the mod was given a new subtitle as to not confuse who the author was of the modified version. The new project became known as The Elven Alliance:Community Edition (TEA:CE).
TEA:CE has just released it's third version (version 1.2). The project has evolved over the past year, but the original purpose and design has remained the same. Below is some information about what the mod project hopes to accomplish when finished.
The intentions and goals in this edition:
What we will not be doing:
Credits for the Original Elven Alliance:
Credits for The Elven Alliance: Community Edition go the the following:
DISCLAIMER: If Celeglin does return and does not approve of the community edition project, the project will stop immediately and the download will be removed. Also, the original version of Celeglin's mod will still be available to download. It can be found here.
0 comments by Rob38 on Dec 29th, 2010

Version 1.2 contains the highly anticipated Elven AI! Every skirmish map now can utilize the Elven AI for fun and exciting battles! In addition, the hard level AI difficulty has become increasingly more challenging. If that was not enough, fourteen new skirmish maps have been added (credit: _Haldir_) and seven EA campaign maps have also been added. Also, custom voice files for Glorfindel, Celeglin, and Sentinels from Woody End have been added to the mod (credit: _Haldir_, Valaquenta10, and {AE}Manveru). Finally, besides more balance changes and bug fixes, this mod version comes with a fully functional installer (credit: Nertea).
A few things to note:
DISCLAIMER: If Celeglin does return and does not approve of the community edition project, the project will stop immediately and the download will be removed. Also, the original version of Celeglin's mod will still be available to download. It can be found here.
Version 1.2 contains the highly anticipated Elven AI! Every skirmish map now can utilize the Elven AI for fun and exciting battles! In addition, the hard...
How can i zoom out this mod ? I have wide screen 1980 1080...
and I cant use Zoom Out Mod on this Mod :(
I have an issue with skirm maps that have water on them. Every time I start one the game crashes and I have to completely restart. I havn't had the time yet to look anywhere for a smiliar issue Im just asking here if there is something I can do to fix it.
Otherwise this is an amazing mod. Would love to have the Helms Deep and Minas Tirith battles keep having waves coming longer than they are and that the cp cap was a bit higher but other than that Im loving this mod.
Great Job - keep up the work.
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You know you Guys are some *** holes for that campagin HOW THE *** ARE WE GOING TO BEAT MINAS THIRTH WITH ONLY 400 CP AND LITTE BIT OF RESOURCES!!! the muthafukas kept on coming my rohirim couldnt even stop them AND IIIIIII DIDNT GET TO FIGHT THE MUMAKUL BECAUSE YOU BUTTHOLES MADE THE SHIIET TOOO ******* HAAAARRRDD!! Lower the units FOR MORDOR or give players like me more CP and resources DAMIT I LOVE THIS MOD oh and please do sumtin with Gondor please them units are bull shiete muthafuckae That shiete ****** me the fuicke off Im thinking oh this ant gone be nothing but got overrun by bitcheis
lol never mind what I said I beat the crap out of that it didnt get easy till I got to the fields battle lol all them dam mumakul
ay you guys should have made the mumakul stronger because they all got taken out by haldar and the elvs lol plz make that mission harder yall should have kept the orcs coming even when rohan got there
AND YEAH I LIKE PLAYING IT HARD BUT THAT **** IS BEYOND HELL
we need version 1.02 ? or 1.03
Are you stil working on this mod? :)
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