Several years ago, Celeglin released the second beta version of The Elven Alliance (TEA).  While the mod was both popular and successful (e.g., made the top 100 mod of the year list in 2006), there was still a lot of unfinished work that needed to be completed.  Unfortunately, Celeglin became busy with other things, and he never had the opportunity to continue work on his mod.  As such, many fans were disappointed that the mod was never fully completed.  After much discussion, the T3A staff and community decided that it was their responsibility to finish TEA and address any balance and bug issues contained in beta 0.9.  Due to being unable to contact Celeglin and perhaps straying from his original intentions, the mod was given a new subtitle as to not confuse who the author was of the modified version.  The new project became known as The Elven Alliance:Community Edition (TEA:CE).

TEA:CE has just released it's third version (version 1.2).  The project has evolved over the past year, but the original purpose and design has remained the same.  Below is some information about what the mod project hopes to accomplish when finished.

The intentions and goals in this edition:

  1. Add the new Gondor skins made by Celeglin
  2. Fix all bugs and glitches in the mod
  3. Balance the factions (with particular attention to the Elves) to make multiplayer more fair and enjoyable
  4. Address the issues laid out it the TEA beta 2 readme file
  5. Add any missing 2-d art to the mod
  6. Develop the Elven AI and add it to all skirmish maps
  7. Increase the difficulty and challenge of the hard AI
  8. Create audio voices for the Elven units/heroes that have no voice files
  9. Include new skirmish maps for the mod
  10. Modify the campaign missions by making them more challenging and to incorporate the new features in TEA:CE

What we will not be doing:

  1. Adding new models and skins that severely stray away from the original Elven Alliance
  2. Deleting or severely modifying units, buildings, and/or heroes

Credits for the Original Elven Alliance:

  • Celeglin: Original author and mod leader of The Elven Alliance
  • Check the Thanks page here to learn who assisted with the original modification

Credits for The Elven Alliance: Community Edition go the the following:

DISCLAIMER: If Celeglin does return and does not approve of the community edition project, the project will stop immediately and the download will be removed. Also, the original version of Celeglin's mod will still be available to download. It can be found here.

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Gotta love elves! :p Don't forget Cirdan! Introducing all the Elven heroes...
Blog RSS Feed Report abuse Latest News: Version 1.2 Released!

0 comments by Rob38 on Dec 29th, 2010

Welcome to the third version of The Elven Alliance: Community Edition!


Download it at moddb today!

Version 1.2 contains the highly anticipated Elven AI! Every skirmish map now can utilize the Elven AI for fun and exciting battles! In addition, the hard level AI difficulty has become increasingly more challenging. If that was not enough, fourteen new skirmish maps have been added (credit: _Haldir_) and seven EA campaign maps have also been added. Also, custom voice files for Glorfindel, Celeglin, and Sentinels from Woody End have been added to the mod (credit: _Haldir_, Valaquenta10, and {AE}Manveru). Finally, besides more balance changes and bug fixes, this mod version comes with a fully functional installer (credit: Nertea).

A few things to note:

  • You do NOT need the first version (1.0) or second version (1.1) of TEA:CE installed to play this mod.
  • The .zip download package contains a folder called "information documents". This folder contains the following: (1) complete changelist for each version, (2) readme document containing terms of usage and credits, (3) installation instructions if the installer does not work, (4) and the TEA:CE icon image.
  • PLEASE read through the readme file contained in the "information documents" folder.
  • If you have any questions about installation or have problems running the mod, please use this topic in our forums.
  • You can view the official Elven Alliance forums here.
  • Vote for this mod here.
  • Join the official Elven Alliance Community Edition online game section here.
  • View our Moddb page here.
  • View the complete change list here.

DISCLAIMER: If Celeglin does return and does not approve of the community edition project, the project will stop immediately and the download will be removed. Also, the original version of Celeglin's mod will still be available to download. It can be found here.

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The Elven Alliance: Community Edition 1.2

The Elven Alliance: Community Edition 1.2

Dec 27, 2010 Full Version 1 comment

Version 1.2 contains the highly anticipated Elven AI! Every skirmish map now can utilize the Elven AI for fun and exciting battles! In addition, the hard...

Post comment Comments  (0 - 10 of 20)
stalker21
stalker21 Feb 20 2014, 8:11am says:

any advice in minas tirith? the orc density always beats my prepared defenses :/

+1 vote     reply to comment
xxHkRxx
xxHkRxx Sep 26 2013, 12:27pm says:

Is this mod still in progress

+1 vote     reply to comment
Dindraug1
Dindraug1 Jun 29 2013, 1:39am says:

Really love this mod, BFME really needed an Elven element that wasn't a part of Rohan.

+1 vote     reply to comment
JokerReturns
JokerReturns May 7 2013, 11:12am says:

How can i zoom out this mod ? I have wide screen 1980 1080...
and I cant use Zoom Out Mod on this Mod :(

+1 vote     reply to comment
fatman1555
fatman1555 Apr 17 2013, 5:14pm says:

I have an issue with skirm maps that have water on them. Every time I start one the game crashes and I have to completely restart. I havn't had the time yet to look anywhere for a smiliar issue Im just asking here if there is something I can do to fix it.

Otherwise this is an amazing mod. Would love to have the Helms Deep and Minas Tirith battles keep having waves coming longer than they are and that the cp cap was a bit higher but other than that Im loving this mod.

Great Job - keep up the work.

+1 vote     reply to comment
Guest
Guest Feb 24 2013, 5:01pm says:

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BalrogSlayerGR
BalrogSlayerGR Feb 19 2013, 8:31pm says:

You know you Guys are some *** holes for that campagin HOW THE *** ARE WE GOING TO BEAT MINAS THIRTH WITH ONLY 400 CP AND LITTE BIT OF RESOURCES!!! the muthafukas kept on coming my rohirim couldnt even stop them AND IIIIIII DIDNT GET TO FIGHT THE MUMAKUL BECAUSE YOU BUTTHOLES MADE THE SHIIET TOOO ******* HAAAARRRDD!! Lower the units FOR MORDOR or give players like me more CP and resources DAMIT I LOVE THIS MOD oh and please do sumtin with Gondor please them units are bull shiete muthafuckae That shiete ****** me the fuicke off Im thinking oh this ant gone be nothing but got overrun by bitcheis

-2 votes     reply to comment
BalrogSlayerGR
BalrogSlayerGR Feb 21 2013, 10:25pm replied:

lol never mind what I said I beat the crap out of that it didnt get easy till I got to the fields battle lol all them dam mumakul
ay you guys should have made the mumakul stronger because they all got taken out by haldar and the elvs lol plz make that mission harder yall should have kept the orcs coming even when rohan got there

-1 votes     reply to comment
BalrogSlayerGR
BalrogSlayerGR Feb 19 2013, 8:32pm replied:

AND YEAH I LIKE PLAYING IT HARD BUT THAT **** IS BEYOND HELL

-1 votes     reply to comment
Dindraug1
Dindraug1 Jun 29 2013, 1:38am replied:

People like you make me ashamed to be a human.

+4 votes     reply to comment
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Platform
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Developed By
Rob38
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Elven.the3rdage.net
Release Date
Released Dec 26, 2010
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