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CURRENT FEATURES:

- Fully functional Gundabad faction, including heroes, units, structures, and spellbook powers.

FUTURE PLANS:
- Fully revamped original factions (new units, structures, spellbook powers and more)
- Eriador faction
- Edited campaigns
- ???

NOTE: WE DO NOT HAVE A RELEASE DATE SET FOR OUR FUTURE PLANS.

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2 comments by MathijsRevora on Dec 6th, 2014

2AVMzps.png

Hello everyone,

Seeing as we're getting into that good old non-denominational holiday spirit (plus the MOTY awards!), we thought we'd put together a neat update for you all.
Over the last couple of of months we've been working dilligently on three things: the Eriador faction, creating new art for the original factions, and overhauling and expanding vanilla BFME gameplay aspects. We'll be showcasing parts of the latter two today. We hope you'll give us a vote in the MOTY awards!

Part One: ORIGINAL FACTION ART

Isengard
Uruk-hai regular armor
Uruk-hai heavy armor
Crossbowmen regular armor
Crossbowmen heavy armor

Mordor

Mordor Orc Fighter
Mordor Orc Archer
Sauron (WIP)

Rohan

Rohirrim
Théoden and Éomer (unmounted)

Gondor
Ithilien Rangers
Faramir and Boromir

Part Two: GAMEPLAY OVERHAUL

We're not only redoing original faction art and adding some new units and heroes. Part of the overhaul is also changing the BFME upgrade system. Heavy Armor will come with a movement speed penalty, Forged Blades will not deal additional damage to structures, and Flaming Arrows are changed completely.

In Shadow and Flame, Flaming Arrows are no longer an upgrade. In the original BFME, Flaming Arrows were an overpowered but accepted gameplay mechanic. In Shadow and Flame, they're a special power given to almost every archer unit at rank 2, allowing them to temporarily deal greatly increased damage to structures only. In place of the Flaming Arrows upgrade, we've added a new, less powerful arrow upgrade for each faction.

In addition to this, we're going to give other unit types special powers as well. Some ideas we have so far:
Gondor Swordsmen
Defenders of the White City
Temporarily gain +15% movement speed and +25% armor.
Gondor Knights
Desperate Charge
Temporarily gain +10% movement speed and -25% crush deceleration.
Galadhrim
Lórien Fletching
Passive. Lórien archers gain +25% range and -15% reload time.

Part Three: BONUS

See what's different about these screenshots:
Screenshot 1
Screenshot 2
Hint: Oh what the hell, I'll tell you: we implemented proper 16:9 aspect ratio widescreen support(1280x720, 1600x900, 1920x1080, 2560x1400, etc.). No more stretched palantirs.

We wish you all happy holidays, and don't forget to vote for us!
~ The Shadow and Flame Team

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Shadow and Flame BETA 0.6 RELEASED

Shadow and Flame BETA 0.6 RELEASED

Aug 11, 2013 Full Version 3 comments

Shadow and Flame BETA 0.6 is finally released. Enjoy!

Post comment Comments  (0 - 10 of 174)
Guest
Guest Dec 23 2014, 8:54pm says:

This comment is currently awaiting admin approval, join now to view.

Nik768
Nik768 Dec 27 2014, 2:51am replied:

They have a forum, just pass on it and there you learn information about upcoming updates Forums.revora.net

+3 votes     reply to comment
numan1111
numan1111 Dec 22 2014, 8:01pm says:

Hi guys.I got a question.How is AI in its current format?I am sure that it will be very excited to play campaing, but will it be excited to play solo game?Will it be hard for us playing against AI?

0 votes     reply to comment
MathijsRevora Creator
MathijsRevora Dec 24 2014, 1:40pm replied:

How many times are you going to ask us the same questions? First it was about release dates, now it's about AI. Give it a rest, man.

+1 vote   reply to comment
numan1111
numan1111 Dec 25 2014, 10:49am replied:

İt must not be hard to answer it as "no it is not hard" or "yes it is"

0 votes     reply to comment
MathijsRevora Creator
MathijsRevora Dec 25 2014, 8:31pm replied:

I have already told you. Look at previous comments here.

Hint: 'I cannot say for sure yet because we haven't decided'.

+1 vote   reply to comment
Dvar
Dvar Dec 19 2014, 10:17am says:

Please can you add Morgul orcs as additional infantry to Mordor?

+1 vote     reply to comment
MathijsRevora Creator
MathijsRevora Dec 19 2014, 12:30pm replied:

There won't be any Morgul orcs in the standard Mordor faction.

It is likely though that Morgul orcs will be present in the Evil Campaign, though that will not be in the upcoming release.

+1 vote   reply to comment
Sheildmaidened
Sheildmaidened Dec 18 2014, 12:58pm says:

Will we be seeing a release before 2015? I am dying to see more!

+1 vote     reply to comment
MathijsRevora Creator
MathijsRevora Dec 19 2014, 7:31am replied:

Maybe. If not, very early in 2015.

+3 votes   reply to comment
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Platform
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Developed By
MathijsRevora
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Release Date
Released Aug 10, 2013
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Highest Rated (3 agree) 10/10

I thing this mod has future. It felt good to play with another evil faction. Great work and I hope that you release the next versions soon.

Jan 25 2014, 9:27am by SebaZ_16

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