beta
Jan 23, 2013 Full Version 6 commentsMordor changes for now: spells: 1. taint land 2. eye of sauron 3. industry 4. resources from nurn 5. call the horde 6. darkness 7. summon nazguls (witchking...
This mod contain ideas (also models, pistures,....) from Edain mod, The Dwarf holds mod, Lone wolf mod, Bfme extended eddition mod, The 4th age mod, The Elven alliance mod, The kings of the west mod, and BFME II and BFME RotWK.
List of changes for now:
Mordor:
New Structures: Barad-dur
Mordor Statue
Removed Structures: Haradrim Palace, Mumakil Pen
Spells:
1.Taint Land
2.Eye of Sauron
3.Alies of the South
4.Slave-fields of Nurn (summons resources from Nurn)
5.Call the horde
6.Darkness
7.Summon Nazguls (summons 7 Nazguls on Fellbeasts)
8.The One Ring (Sauron can use his powers and gain health bonus)
Heroes:
Gollum
Gothmog
Mouth of Sauron
Nazguls on Fellbeast (2x)
Sauron
New unit:
Black uruks
0 comments by Dickenson on Jan 18th, 2013
new important info:
-edain mod team and lone wolf didn´t give me permission to use their stuff so i removed it
-4th age, dwarf holds, kings of the west, elven aliance mod teams didn´t answer me for now...so their stuff removed ( but i will try to get their permission
-only rohirim91 - bfme extended edition - gave me his permission so i will use som his stuff and I want to thank him
-cooperation with another mods -i will try to get permissions
-I started from the beginning - from mordor
Mordor changes for now:
spells:
1. taint land
2. eye of sauron
3. industry
4. resources from nurn
5. call the horde
6. darkness
7. summon nazguls (witchking + 6 nazguls)
8. one ring
Heroes: sauron, mouth of sauron, nazgul on fellbeast 2x, gollum
Mordor changes for now: spells: 1. taint land 2. eye of sauron 3. industry 4. resources from nurn 5. call the horde 6. darkness 7. summon nazguls (witchking...
You all will continue in the same spirit :) I believe in you :) [RUS]
I've given no permission to use my work.
i removed stuff from your mod. i wrote that in first sentece in news...so read before you blame me
He read the main description for the mod, which does state that "This mod contain ideas (also models, pistures,....) from Edain mod, The Dwarf holds mod, Lone wolf mod, Bfme extended eddition mod, The 4th age mod, The Elven alliance mod, The kings of the west mod, and BFME II and BFME RotWK."
So it might be a good idea to update the mod summary too ;) That's what people read first.
yes i know what i wrote in main description. but i wrote here - i dont use your stuff without your (authors of these mods) permissions. yes it is not in the summary desription (but in comments and news description) but i am here a new and a dont know where i can change this things. but really i try inform that i wont use yor suff without your permissions. and i am really tired that people here blame me that i stole theír stuff...
Well, I can't find the "update summary" for T4A either, so I won't blame you :p
But as far as The 4th Age goes, I'm afraid you won't get any permissions to use my stuff either. It is from a different age, so it won't fit in very well with your mod either way. But good luck either way! :)
The update summary button is right by the profile thing on the right side.
this mod can be good. just cram in as many things as possible lol!
I would like to create more units and structures but they are of your own creation.
first i will change spellbook, but later maybe also units :)