The Dark Pastime is a Single Player modification (or add-on) for the Jedi Academy video game. Being in development for several years, the project is now at its final stage.

The story takes place in 17 ABY, several years after the events with Tavion and her Sith cult. The Jedi Academy became a large organization of peace-keepers, loyal to the New Republic. Former Galactic Empire is weakened, but still has enough forces to fight both the Republic and the Jedi. However they tried to remain silent for some time until the accident in the system of Goura occured... But is it the Empire to blame for the deaths of dozens of soldiers? Or is it someone else trying to make everyone to believe this story?

Mon Mothma asked the Jedi for help - one more time - to find out what really happened with the Republic base on Goura and investigate any possible Imperial activity in that sector. So it happens that Kyle Katarn, an agent of the New Republic and now a Jedi Knight decides to chase the Imperial dreadnaught, that was believed to have been responsible for the attack.

The Imperial captain manages to leave his ship and flee to Ord Mantell, where then he is killed by a mysterious assassin. It seems somebody is trying to hatch a plot against the Jedi and the Republic itself. And Kyle Katarn is the only one who can find out the true identity of the evil enjoying torturing the Galaxy this time...

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Areem Corporation Cargo Droid Areem Corporation Cargo Droid Home V
Blog RSS Feed Report abuse Latest News: Enemies and Allies. Part 2.

0 comments by NumberWan on Jan 13th, 2013

January 2013. I can’t believe we actually made it so far. It seems like a lifetime since the moment, when Wuhan and I started working on Dark Pastime project. I already mentioned it before, I think. The mod looks so different from what we had in our minds at initial stage. In any case there are several things I would like to talk about this time.

LATEST DEVELOPMENTS AS OF JANUARY 2013.

Not much to tell about maps this time, but rather about characters and other stuff. Olgo continues her work with creating a... Well, I think you can guess for yourselves. We’ve always intended to add a video intro into our project, but never succeeded in creating something spectacular and massive.


It’s a wonder, that we had a lot of enemies in JO and JA, but rarely different allies. We decided to follow the tradition of adding as diverse opponents as possible (thus, no more only male Reborns, but evil females as well, including among bounty hunters and Imperials), that includes different species (Duros, Nikto and others). 

We mentioned, that in your tasks you’ll be aided not only by Rebel Troops and Jedi, but also by minor NPCs (R2 units will help you open doors on several levels). Rebel troops are no longer the only units to assist you.


Some people asked us about Kyle Katarn. The reason we’ve chosen this character is because we like him, we respect him and he is suitable for the adventures we prepared for him. But don’t worry. You will still be able to customize him the way you see it fit. I am not saying you can change his species or hair color, but his uniform can be changed the way you want it.

NEW NPCS

At one point we had a talk with our teammates and friends and came to idea, that we must add as many details to the background as possible. You might be already familiar with the Areem Corp., one of the main villains in DP. The company uses very many battle droids against you, the fact that reminds a lot of the Prequel Trilogy.

So while developing the levels of Areem Corporation, I made a sketch of a possible droid variant, that might have been developed by this company. We did not plan to add it as an active enemy, but rather like a md3 prop. However Olgo managed to turn it into a formidable foe. So please, meet the new Areem Corp. Cargo Droid.


FIRST DOWNLOAD AVAILABLE NOW

We postponed the possibility to acquire one of the models we created specifically for DP. Some fans asked to upload them here, but we think we shouldn’t be hasty – everything in due time.

However we decided to released two of the models in the nearest future. The first one would be the already known 21B, a Medical Droid. This will be a Beta version, with textures different from what we have in our mod.

No sounds and botfiles, as this is version one. In later releases we might correct this.

If you want to use this model in one of your projects, don’t forget to give proper credit to those who worked on it – Olgo and me, Number Wan.


Check the model here:
Moddb.com 

DEMO VERSION

The first demo version of the DP mod was released almost five years ago, it’s a long time, I know. So we decided to release a new one, larger and more interesting. So far we’ve completed three of four maps to be included in the demo.

The old maps will be included being the first in this long adventure, however you can judge by the screenshots, that both of them were remastered. The light was fixed, some shaders, models and textures.

The problem is actually with the fourth map (the screenshots can be seen in our gallery). It goes well, it’s only that I don’t know, how to connect its middle part and the one, where the Player finishes the Mission. It’s a part of an Imperial city on one of Empire-controlled worlds. After going through residential district you find your way to military zone, where you can find hangars, control centers and various platforms. But I want to make something unique here and I am out of ideas for this particular level right now.

Any suggestions and ideas are welcome.

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2-1B Surgical Droid Model

2-1B Surgical Droid Model

Jan 13, 2013 Players Model 0 comments

The team of Dark Pastime Modification proudly presents the first of our models to be released - 2-1B Medical Droid.

Post comment Comments  (0 - 10 of 79)
MizoreJedi
MizoreJedi Apr 26 2013, 6:53am says:

What do you think of these suggestions?

Lucasforums.com

+1 vote     reply to comment
NumberWan
NumberWan May 8 2013, 2:50am replied:

Thanks for drawing our attention to this thread. We’ve been watching the situation with the release of JA source code from the very start, but it's too early to say anything specific, as we have no coders, so in understanding the code we rely on what is being published on forums.

We believe that this is a nice opportunity to make JA much better, and that's what we try to do. However we also think, that it does no good when you improve graphics without thinking about the plot and characters. We'll release some more info on this later.

+1 vote     reply to comment
moddlord1
moddlord1 Jan 20 2013, 1:19pm says: Online

waz up! looking good tracking it

+1 vote     reply to comment
MizoreJedi
MizoreJedi Jan 14 2013, 11:28am says:

I have some suggestions for this mod:

1. A lightshield in addition to the lightsaber because a shield as a defense is better than a sword, both Jedi as Sith, but especially in the first. Although I think this is not possible because not published the code for singleplayer.

2. Increasing rate of fire of shooters.

3. A cable hook in singleplayer.

4. Enemies with shields as the protagonist.

5. Improve some force powers, for example, increase the rate of fire of force push and force pull, that force speed consume points of force gradually and not fifty points at once, that sense force serves to see in the dark, and that force grip can be used to grasp inert objects.

6. The lightwhip.

+1 vote     reply to comment
NumberWan
NumberWan Jan 14 2013, 11:58am replied:

Good Ideas, however not all of them are possible in JA. But we have some similar stuff in DP. For instance, some enemies can use energy shields (and you have to bring these down before being able to shoot him or damage in any way). Also, NPCs won't be so helpless after you disarm them with Force Pull.

+1 vote     reply to comment
MizoreJedi
MizoreJedi Jan 17 2013, 7:39am replied:

And is it possible a autoregenerative shield as in Halo?

+1 vote     reply to comment
Guest
Guest Dec 8 2012, 2:22am says:

Hope this mod is still being worked on, can't wait to try it out when it is released :)

+1 vote     reply to comment
SergeantQuin
SergeantQuin Aug 30 2012, 8:58pm says:

This mod sounds and look good :3 I look forward to playing it ^.^

+1 vote     reply to comment
TDG
TDG Aug 31 2012, 4:02pm replied:

What is wrong with Katarn?
I don't mind occasional spin off stuff like with Mara Jade or Jaden Kor but the Dark Forces/Jedi Knight series is about Kyle Katarn so he should play the main role in it.

Also Rosh really is a weak and boring character. Not everyone is interested in him.
New isn't always better.

+2 votes     reply to comment
NumberWan
NumberWan Aug 30 2012, 4:22pm replied:

It was decided a long time ago. If we started the project today, then I would create a new character. However we've done so much, related to Kyle, that it would most unfortunate to change the plot. Rosh Penin makes an appearance, but he is older and more serious now.

+2 votes     reply to comment
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