The Dark Pastime is a Single Player modification (or add-on) created by a group of fans for the Jedi Academy video game. Currently Part I has been released, the work continues on next chapters.

The story takes place in 17 ABY, several years after the original game and the events with Tavion Axmis and her Sith cult. The Jedi Academy became a large organization of peace-keepers, loyal to the New Republic with the capital on liberated Coruscant. Former Galactic Empire is weakened and is known as the Imperial Remnant, yet still has enough forces to fight both the Republic and the Jedi. By the time of TDP the struggle between the factions continued with a usual pace, until the incident in the system of Goura: somehow a Republic military base was destroyed with all personnel dead. Most would blame the former Empire for this vicious act, but new major figures might be pulling the strains so that everyone believed this way.

Mon Mothma, the president of the New Republic, asks the Jedi for help – once again - to find out what really happened with the Republic base on Goura and investigate any possible Imperial activities in that sector. So it happens that Kyle Katarn, an agent of the New Republic and now a Jedi Knight locates the likely Imperial culprit and chases the Imperial dreadnaught responsible for the attack.

The Imperial captain manages to leave his ship and flee to Ord Mantell, where he is later killed by a mysterious assassin. A new plot against the Jedi and the Republic itself is obvious. And Kyle Katarn is the only one to succeed in revealing the identity of the face behind the tenebrous game against the Galaxy...

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First of all I would like to thank everyone, who tried the Dark Pastime mod (DP) and sent their thoughts and sentiments on the work we'd been making all these years. It was good to hear different opinions as well as check the issues (still) found by the Players in the mod. I must say, that we update the pack periodically, but the link remains the same. One of the last additions includes the French subtitles for the mod, kindly provided by lang_french at JKHUB.

If you haven't downloaded the mod just yet, Chapter I is available through the link below. Remember, that you need OpenJk to be installed in order to run the Dark Pastime. The link includes Installation Guide.

Update: French subtitles (DP_FR.pk3) can be downloaded here.
If you need a separate PK3 for English subtitles (DP_ENG.pk3), it's available here.

The Dark Pastime introduces a new story for Kyle Katarn, as well as a few 'mechanics' to the gameplay, which differ from its original game – Jedi Academy. As you are playing one and only Jedi, your appearance stays the same, but you can change the clothes at the start. Lightsaber hilt remains that of Katarn until some time, but creating a new "laser sword" is now part of the story.

I were originally dissatisfied with the Color icons of the sabers as well as menus themselves, that's why we changed them drastically. The Color Choice now depends on the Crystals, each one with a unique name, most of which you might recognize from older stories, such as KOTOR. For example, Adegan crystals serve for blue color now, while Sigil is for yellow blades.


The very first mission introduces new Imperial forces, such as Imperial Female Officers, as well as a few minor personnel in the Imperial Remnant.


The situation around Imperial Dreadnought was also expanded: you can now spot the Imperial captain and his crew, when battle begins near Ord Mantell.

Ord Mantell was the planet, originally only mentioned in Episode V: The Empire Strikes Back, but it later was a major spot in such classics as Shadows of the Empire, as well as was in a mission in JA. It also saw the conflict between the Old Republic and local separatists during the Galactic Cold War, as seen in SWTOR. This time the planet is where the battle between the New Republic and the Imperial Remnant takes place.

Some details aren't just decorations


As dusty and remote as it might seem, Ord Mantell isn't that abandoned. In DP you encounter the first of the new factions here, which mostly consists of the old Mining Droids. They might be primitive, but their armor, intended for hazardous environments, can withstand blaster fire for some time.

The new feature is the Coruscant HUB, where the Player can now prepare for the adventure. In this New Republic Intelligence HQ you can get information and recon data for the upcoming missions. As you progress, new doors would be opened, allowing to learn more about the Galactic state of events and your investigation.


The second mission takes place on a new world of Dvorn, occupied by the Empire. A large portion of its surface is now covered by military bases and factories, with metallic beast slowly destroying all the forests with mostly extinct animals and local tribes. In Chapter I this is the longest mission, which can be divided into several parts, with each representing a different game type: stealth and speeder bike chase.

This area might be interesting for those, who like the Star Wars lore of the old days. There are many easter eggs and direct references to various books and stories.


It's funny thing to notice, but years ago DP was released as a Demo, which was nothing like what we had in mind. There are similarities with Chapter I however, but the whole project moved in a very different direction, with lots of things redesigned completely, even though the very first mission might look basically the same. Since then we expanded many areas in first levels and put various puzzles in the section of the Imperial Academy on Dvorn.


If you wonder, what's the difference between DP Demo and DP Chapter I, here is a list of some of them:

  • Chapter I has a completely new menu and HUD, as well as a Cutscene, showing the Ord Mantell battle,
  • The Dreadnought level has different atmosphere now: action is more intense and includes more enemies. Republic Allies are also present and it's now explained, how they get into the ship with you,
  • Coruscant is no longer a mere cutscene, it's a HUB between missions,
  • Level Stats are back!
  • The mod relies more on Datapads and reading terminals – a feature which would be helpful in a few cases during gameplay. Don't forget to check them if you're stuck!
  • You can choose, whether dead NPCs disappear and how soon,
  • Some areas have more than one solution,

Anarmar streets


Moving forward means, that Chapter II is in the works now. It's worth mentioning, that it lacks the same action against the Imperials and brings in three different missions, taking place on Anarmar, Dantooine and Sulon, with the latter two being complete. It also introduces several new factions, with one being the Areem Corporation. This means encountering new enemies and talking to new people. These missions also get you to meet old friends.

Anarmar streets

Anarmar includes several areas to explore.


Sulon base testing

Sulon's capital is no longer under Imperial control.


The Dark Pastime Chapter I is out

The Dark Pastime Chapter I is out

News 18 comments

After thorough testing and fixing, Chapter I of The Dark Pastime is finally ready for download.

Chapter I Testing

Chapter I Testing

News 10 comments

Dark Pastime Chapter for JA: Alpha testing almost complete. Beta testing planned.

New channel and new models

New channel and new models

News 7 comments

Introducing a few new characters for DP – the Sith master Darth Whirmah, hailing from the world of Dromund Kaas. The other one is the LEP Assistant...

DP Latest Updates for '16

DP Latest Updates for '16

News 5 comments

The "Article" – a post about the work on DP in the last months (including the "Forest" map news).

Add file RSS Files
DP Chapter 1 Walkthrough

DP Chapter 1 Walkthrough

Guides

Some people asked for help and tips for DP Chapter. If you're stuck, this guide might help you.

2-1B Surgical Droid Model

2-1B Surgical Droid Model

Players Model

The team of Dark Pastime Modification proudly presents the first of our models to be released - 2-1B Medical Droid.

Comments  (0 - 10 of 296)
Guest
Guest

Сделайте этот mod и на Android,чтоб можно было его запустить через apk который запускает Академию Джедаев

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jamesfranko337
jamesfranko337

Это просто невероятная работа. Показывает, насколько авторы горят созданием мода — поражает и греет душу. Знаю, что у вас в основе русская озвучка (если не так, поправьте). Так или иначе, я хотел бы помочь проекту. У меня есть огромное желание попробовать озвучить какого-нибудь персонажа. Опыта конкретно озвучки не было, но всегда хотел попробовать. Очень часто выступаю ведущим на различных мероприятиях, так что знания и скиллы по постановке голоса и речи имею. Если есть вакансия или даже просто готовы прослушать нового участника — напишите вашу почту для связи в ответе. Непреклонно буду благодарен за шанс. Если нет — ничего! Буду наблюдать и ждать за развитием мода. Терпения и удачи Вам!

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dipshlykov
dipshlykov

Здравствуйте.
Напишите пожалуйста свои контакты, telegram/вконтакте/email, что-то одно подойдет, желательно telegram.

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jamesfranko337
jamesfranko337

Телеграм - @vidlystar

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skutumov
skutumov

Покуда обзор и оценку поставить нельзя, то пишу здесь.
Спасибо создателям за бережно переданную атмосферу того самого Jedi Knight! На голову превосходит любые синглплеерные моды для JK, может только ремейк Dark Forces близок по духу. Один минус - мало, хотеть ещё. Посему, ждём Chapter II ;)

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NumberWan Creator
NumberWan

In progress. 🧐 Working right now. Thanks for your kind words!

Reply Good karma+2 votes
Guest
Guest

Judging from the new screenshots, chapter 2 looks amazing! Is there any news on the next maps? How is development going?

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NumberWan Creator
NumberWan

Thanks! Finished 2 planets, one more to go – it includes several maps. I wish we could work faster, but the team is small.

Reply Good karma+3 votes
λλλλλλ
λλλλλλ

Finally some good new screenshots. Is this a new planet from Chapter 2?

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NumberWan Creator
NumberWan

Yes)

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