This mod will start were the original Half Life2 episode 2 ended, with the death of Alyx her father. She became sick by the loss and layes in bed. Magnusson needs Gordon to look for Kleiner, because he has disapeared. The last time he did see Kleiner was when he spoke about going to the Borealis to blow the ship and everything inside up. Gordon needs to travel by airplane to the North pole and find Kleiner, and save the ship. Will you be on time? And will you find out what the secret cargo is that is inside the ship?

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media All final weapons and new Gordon model footage;
Post comment Comments
notaclevername
notaclevername Oct 1 2013, 8:21am says:

Awesome stuff! Very good work guys!

+4 votes     reply to comment
LordXamot(Cavou)
LordXamot(Cavou) Oct 1 2013, 4:09pm says:

Those weapons look like they are way more satisfying to use then the regular HL2 weapons. I especially like the shotgun!

+2 votes     reply to comment
56er
56er Oct 1 2013, 5:00pm says:

tacticool everything! Bizon without nl firing nades still is bit stupid.

+1 vote     reply to comment
SPY-maps Author
SPY-maps Oct 1 2013, 6:19pm says:

I'm glad you like the weapons guys!!
And 56er, the Bizon (SMG1 replacement) does fire grenades, just like the original SMG1 does. You can even see those grenades on the screens and trailer.

Leon

+1 vote   reply to comment
56er
56er Oct 2 2013, 2:43pm replied:

Yeah, I know it does, my coment was stated towards the missing underslung grenadelauncher, as the tube below the barrel is just the bizons snail type magazin.

+1 vote     reply to comment
Themcguireman
Themcguireman Oct 1 2013, 8:15pm says:

Aren't the 357 and Bizon skins from Gamebanana? Eh, I don't really give a crap anyway, they are more awesome put into this mod. :)

+2 votes     reply to comment
Raygoza
Raygoza Oct 2 2013, 2:49pm says:

I was thinking, what if you could aim with almost any weapon and when you would your accuracy would be better and the weapon would be hold right in front of you, they actually do that in Underhell, just so you get the idea you could also watch some video when they use weapons.

I am not suggesting you to take or borrow anything, just suggesting that it would be useful to be able to aim with nearly every weapon and do it this way, maybe some other button could be reserved for goggles to see far away like you do with the z or the c button currently if I remember properly.
If not already implemented while you do that the wheel on the mouse could be used to zoom in and out.

+1 vote     reply to comment
[MC]Pimpão
[MC]Pimpão Oct 6 2013, 3:28am says:

all amazing work! just a small suggestion, try making a snowy headcrab to match with the pale fast zombie; also i don't like very much the new headcrab blood, but then again, this is just my opinion :)

+1 vote     reply to comment
SPY-maps Author
SPY-maps Oct 10 2013, 2:09pm says:

Thanks guys for all your comments, let me answer as well as i can;

- to 56Er, sorry, didn't know what you meant, but i did read that other comment of yours now and now do understand it. Didn't know the weapon worked like that, hopefully most people don't know it is a magazine because i like the weapon so much that i will keep it in the mod.

- Why FEAR music, well Ghostbreed. I am a huge fan of the FEAR games and its music and sound effects, there fore i do use them. I think it gives the trailers and the mod itself a great atmosphere.

- Thanks Themcguireman, and your right, a lot of weapons were taken from Gamebanana. I always ask the makers of them for there permission and in the trailer and mod itself there names are shown. The list was simply to long to show all there names here.

- Raygoza, i know what you mean. I have thought many times about adding such a system to the mod. Maybe i could use SMOD when i ask the makers of that mod, but this mod is already 3+ GB's large, so adding that mod to this one would give a insane huge file size. Maybe i place a jobadd to ask if someone can make it.

- And Pimpao, thanks for the nice compliment. And your right about the headcrab not being white. Problem is, i need a white and a normal skinned one in the mod and i can only add one (without scripting and or coding). and only at the end of the mod you see the white fast zombie. tried to get it off of the zombie but that didn't work either because it apeared then when the zombie did get killed. thanks for asking.

leon

+1 vote   reply to comment
adelina1985a
adelina1985a Mar 28 2014, 6:03am says:

the shotgun looks like an smg?

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

In this new trailer you can see stills from all final weapons in this mod, and see them in action. Also have i found a much better modeled and skinned Gordon figure by Deviant Picture Films, and i am glad to say that i got permission to use in this new mod. All footage is filmed in level 19 from which i still didn't show anything. So please check out the background while your watching the new weapons and Gordon npc.

Thanks for watching.
Leon
(SPYmaps)

(you can see also 20 screenshots from everything that is shown in this trailer in the latest news update.)

Video Details
Type
Demonstration
Date
Oct 1st, 2013
Length
05:24
Filename
weapons_trailer_final.mp4
Options
URL
Embed
Share
Report Abuse
Report media
Add Media
Members only