This mod will start were the original Half Life2 episode 2 ended, with the death of Alyx her father. She became sick by the loss and layes in bed. Magnusson needs Gordon to look for Kleiner, because he has disapeared. The last time he did see Kleiner was when he spoke about going to the Borealis to blow the ship and everything inside up. Gordon needs to travel by airplane to the North pole and find Kleiner, and save the ship. Will you be on time? And will you find out what the secret cargo is that is inside the ship?

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EddAdrian Dec 18 2014, 5:11pm says:

looks kinda cheap and too long to be honest but that's just my opinion

+2 votes     reply to comment
Phenixtri Dec 18 2014, 5:11pm says:

not bad but those white pingpong things don't fit IMO Id recommend making them semi transparent with particle effects around them to make it look kinda like the old teleport wisps from HL1.

+2 votes     reply to comment
DarkShift Dec 18 2014, 6:12pm says:

Even by your "standards", the Exorcist theme felt a little out of place here...

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JoshZemlinsky Dec 19 2014, 3:24am says:

I do agree that the white balls need some changing. But people, please remember, this is still work in progress. Nothing is final yet.

Anyways, i really like the part where Gordon flies through time and space, that was creatively impressive lol.

+1 vote     reply to comment
SPY-maps Author
SPY-maps Dec 19 2014, 5:30am says:

Thanks guys, for your comments!!

Never looked at it that way, but now you all say those white balls look a bit out of place this way i do agree i better could make them semi transparent. I already had a feeling of that they looked kind of odd. But the problem is that i need to map with what i can find in HL2 ep2 and on the internet. Could i create exactly what i have in mind things would be so different. About the Exorcist music being out of place, i personaly don't agree with that. I always loved that part of music (tubular belss) and thought it did fit very well here. So, i will keep that in. The teleport part does indeed take a bit to much time probably, i agree with that to. Am already working on that.
its so hard to make a very, very impressive scene, with only what i can find. I need to use "stuff" for things that they were not developed for, what is quit a task.

And i am glad you do like Gordon flying through space Josh, a lot of people thought that that was really out of place. O well, its alwasy impossible to please everyone.


+1 vote   reply to comment
coolguy32 Dec 20 2014, 1:16am replied:

Mate,this looks pretty good even for a beta,but i already know that there will be plenty of cutscenes in this mod,Like that teleport scene didn't fit with the soundtrack,can you mind using more fitting tracks? Like i think this would fit in pretty well (Sorry if it sound wrong,lol)
Anyways,im just suggesting it,you can leave it as you like,Can't wait till my playthrough of this at January,Anyways,Happy Christmas also :)

+1 vote     reply to comment
DarkShift Dec 19 2014, 2:38pm says:

Gordon catapulted like a rocket in space is fun, indeed.
But even if I like the use of well-known OSTs in mods or games, I'm not convinced when some of them are used in different contexts, or the fact that some music are too linked to a particular context or movie, that they can't be used elsewhere any more.
but that's just IMHO.

+1 vote     reply to comment
SPY-maps Author
SPY-maps 5hours 29mins ago says:

i like that part of music coolguy32, although it is a very quiet song, or how do i say this, a very not hectic song so to speak, were you linked to in your comment. it is always very hard to find the right music, nothing seems to be more personal as your taste of music.
i am very aware of that music is a huge part of a good mod, so i do try to use music that fits as well as possible.

and indeed is tubular bells a very known OST darkshift, but personally i don't think that this makes that it can't be used anywere else anymore.

although i do try my best to use assets that are liked by as much players as possible. for instance hard rock music etc, that you will never find in one of my mods.
-i am not a hard rock fan by the way, was just a example.

thanks for commenting and showing interest,

+1 vote   reply to comment
poisonheadcrab 2hours 18mins ago says:

I don't know how I feel about 3'rd person cut-scenes. Half-Life was unique in having everything seen only through your eyes. If you do wish to have cut-scenes than at least make Gordon silent, I really hated the part where he ports into the combine ship and starts using rebel dialog.

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Cutscene large teleport BETA

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Dec 18th, 2014
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