I love writing and inventing stories, get a B average in school, have really vivid and incredible dreams, really enjoy playing video games that tell a good story, am intrigued by conspiracies and mysteries, love reading about ghosts, and am a fan of the TV shows LOST and Supernatural.

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Anti Fan Idiocy Assosciation

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I, and I'm sure you are too, have had enough of spoiled fan bases tearing at overly generous developers for not giving them things that they have been...

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ModDB

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If it's information about ModDB and ramblings about mods in general that you are after - then you have come to the right place. Welcome to the official...

Post comment Comments  (0 - 10 of 15)
Dr.Doozer
Dr.Doozer Oct 25 2010, 4:37pm says:

Thanks for the kind words Xamot. And I'll try and get on the Black Flames stuff as soon as I can. I've just been dealing with a lot of real life things right now.

+3 votes     reply to comment
LordXamot(Cavou)
LordXamot(Cavou) Oct 28 2010, 5:36pm replied:

No problem, my friend. Don't feel like there is any rush.

+2 votes     reply to comment
Dredile
Dredile Jun 30 2010, 8:11pm says:

Hey man sry i said I dont like Black Flames, I think i just got a bit of a turnoff from the mapping. I read the story and it sounds good, ill track and see how it turns out. Sorry once again.

+4 votes     reply to comment
jjawinte
jjawinte Jun 21 2010, 6:30am says:

Hey man, just swinging through and thought I'd say hello ! Hope all is well.

+2 votes     reply to comment
LordXamot(Cavou)
LordXamot(Cavou) Jun 22 2010, 3:28am replied:

Thanks, man. We have been recording a lot of the lines for Black Flames and almost have all of them finished. Things are proceeding quite well, but the mod is no where close to being finished.

+2 votes     reply to comment
jjawinte
jjawinte Jun 23 2010, 5:59am replied:

Good to hear.

+2 votes     reply to comment
AnubisGuard
AnubisGuard May 22 2010, 1:22am says:

Thanks you for tracking Spectate. We wont let you down.

+2 votes     reply to comment
Artsy
Artsy May 19 2010, 10:54am replied:

All you'd have to do for that is make a trigger entity so that if you do one thing (trying to say this without giving anything away, lol), there is a trigger entity that ends it, but if you do another, the trigger entity is later on, and the other one does not activate, but the one later on does. But make sure that a player cannot do that action later on by the way ;) (we know what I'm talking about I hope -___-)

+3 votes     reply to comment
The_shock220
The_shock220 Apr 6 2010, 9:07am replied:

well what you could do is like 2 different doors or something, like one door u go to a different map change trigger and the other a another map change trigger, or one door with 2 triggers in it, when u do something, like throw a can at a bird or something (example :P) one trigger activates in that door and the other doesnt or u fart at the flamethrower than the other trigger activates and the other doesnt.

+3 votes     reply to comment
jjawinte
jjawinte Mar 20 2010, 12:49am replied:

Sorry to say, but it's not something I've ever done, but it shouldn't be too difficult to get some feedback around here on getting pointed in the right direction. Maybe I can help you gather some intel on that.

+3 votes     reply to comment
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