The Art of War Wallpaper1
Jul 14, 2008 Wallpapers 1 commentWallpaper portraying F-22's flying by. On the ground there is an M1A2 and A Stryker Command Vehicle.


(Right-click on the images and select 'view image' to see full size)
The year is 2012. The bloody war for the Ukraine and the world has just begun.
The Ukraine has expressed its personal desire to join the European Union, with Russia’s furious opposition, since Viktor Yushchenko’s election as president in 2004. Despite Russia’s warnings that it “would be forced to take action” if the Ukraine indeed joined the Union, in February 2012 the Ukraine had met the three economic goals for its induction into the EU. It was set to join in the succeeding months.
Tragically, it turned out that Russia, who had made false threats before (The Ukraine’s joining of NATO in 2010) was not bluffing this time.Three FOAM missiles hit the Polish countryside, accidentally killing twenty people. The response from Brussels was (unlike the normal docile European diplomacy) was much more threatening, a warning was given, if Russia wanted a war, they would get a war.


The situation appeared to be calming, until the Spangdahlem incident the next month. A group of Russian spies caught trying to sabotage equipment in a NATO base in the Ukraine were arrested, and were taken on a flight to Brussels for questioning. However, when flying over Germany the flight was intercepted by American F-22’s and ordered to land at the American Spangdahlem Air base.
The European Army was informed of the incident and infantry and tanks quickly surrounded the base, demanding that the spies be restored to the relevant authorities. According to European President Tony Blair:
” Anyone caught interfering with European matters, must deal with the strong, proud and intelligent people of Europe, not the interfering Americans”
The siege continued for two days until the American Military ordered warning shots to be fired. These shots were misinterpreted by the Europeans as an attack, resulting on a direct order to assault the base by the European Military. During the attack 23 American military personnel were killed, and over 100 were arrested. The spies were then put on a flight to London for further questioning.
The American government was enraged. Harsh verbal warnings were given to each other within the next twenty minutes, then the Americans again intercepted the London Bound flight and ordered it to land in Brunssum, the Netherlands. The European Air force then retaliated by sending fifteen Eurofighters to the Location and shooting down an F15. Shortly afterwards the EU released an ultimatum.
“All U.S troops must leave European and Ukrainian soil within twenty four hours. “
NATO was over.
The ultimatum expired without a single American soldier leaving European soil. Russia made sarcastic diplomatic comments to the EU, and jeered at the Europeans- who still hadn’t acted.
However an hour later every American and NATO base in Europe and the Ukraine were stormed by the European Military, resulting in over 300 European deaths, and 500 American. American military Equipment was destroyed and the surviving military personnel arrested. President Blair said in another statement:
“Violence is never necessary, but in the face of an interfering and arrogant, so called ally, there is no other option.”

Missiles from American submarines in the gulf were launched at European bases in Turkey. This angered the Europeans to an extent where they decided to launch their own missiles, They weren’t destined for American soil, but at American spy satellites, causing Billions of dollars of damage.
A declaration of war was made by the Americans on the European Union the next day. Meanwhile on the Russian border with Ukraine, Russian tanks rolled over the border, determined to stop the next month’s succession of the Ukraine into the EU. This was met with hostility by both Europe and the USA. Europe declared war on the Reds. President Blair saying:
“We are outnumbered, but righteous, and if there is one thing I have learned from history, it is that the righteous, no matter how outnumbered, always prevail”
The US responded to Russia’s attack on the Ukraine with an Ultimatum of its own, “Either Russia leaves the Ukraine, or the United States of America will declare war”
The ultimatum expired.

Storyline by smooder
IF you would like to contribute and help us please contact me at Marc15yo@hotmail.com. All help is welcomed.
MOD TEAM:
Marc15yo - Mod Leader
Snake_RR - Warfare and Technology Balancer.
Smooder - Storyline Manager.
Gen. Nobody - Does Coding and Cameos.
Sharp-Shark - Cameos and Game Art
Carnage - Modeler and Coder
HavocWars - Early beta testing.
Guppy19 - does Graphic Design and Game Artwork
3 comments by marc15yo on Jul 14th, 2008 digg this super bookmark
Hello everyone. It's been 2 months since we last had an update. We weren't sleeping at all. A lot of work has been done. So here is the wrap up.
1) New Team members:
--- HavocWars - early beta testing. Don't ask me for this position just yet folks. He's all we need for now.
--- Guppy19 - He does Graphic Design and Game Artwork.
MANY THANKS to Aydynbek and his friend for hosting a new website for us. The website is still a WIP
so we will have to stick to freewebs just a little more.
2) Models and Skin Updates:
--- New Vehicle Expeditionary Fighting Vehicle (EFV)-- in-game this vehicle will replace the LVTP7A1 via
upgrade. It will not override existing lvtp7a1's that the player currently have. just makes the lvtp7a1 not
avaible for purchase and instead the EFV will be. The EFV is amphibious just like the Lvtp7a1 but the EFV has upgraded armor more advanced weapon and Faster Naval speed using the high speed water mode.
--- Redone ALL UNIT SKINS--- All vehicles and aircrafts have been given improved skins for better visibility of
detail in-game. Texture sharpened, highlighted Detail.....
---- Sample of a Destroyed Vehicle Model ---- There is no need to show all of them but this is an example so
you guys know what Destroyed Vehicles look like in TAOW
---- Major editing on Humvee Skins --- The Original humvee is now an Up-Armored humvee. This helps stick with
the Near Future time line.
---- Vehicle Armor (ERA) ---- New Explosive Reactive Armor has been modeled for the M1A2, M2A3, and Humvee.
This can be added onto the vehicles via upgrade. This will increase the vehicle's survivability against
explosive warheads and Armor Piercing Rounds. Note this is still a WIP. Skin wise the m1a2 Tusk is fully uv'd
and textured. (no render yet sorry)
---- Vehicle Doors and Door Animations--- Vehicle Doors/ hatches have now been added to infantry capable
vehicles and large cargo aircrafts like the c-130 and c-17. (c-17 is a WIP). The doors will open and close as soldiers embark or disembark the vehicle.
---- Sandbags ----- A total Military Necessity. includes many different types. They may be built by Support vehicles and units. The sandbags will be able to shield soldiers during firefights.
---- Parachute ----- A more realistic parachute to drop off vehicles into the battlefield. 2 much larger parachutes...
3) Downloads:
----- New Wallpaper Artwork------------ available for download (10280by1024) support for high res users.
---- Upcoming Features and Game play Documents ---- Very Interesting Document that will answer most of your questions but at the same time make you crave for TAOW even more. Wait till you here about our new game play system, game play modes and simulations [coming soon].
Here are The pictures:
(right click image and select "view image" to see full size)













Wallpaper portraying F-22's flying by. On the ground there is an M1A2 and A Stryker Command Vehicle.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
*shakes modders* WAKE UP!
Lol, don't worry, the team has been meeting everyday in these last months preparing a "wave" of very important updates, the biggest ones TAOW ever had since it's beginning :D
We had an update ready for release some weeks ago, but some inaccuracies were found and are now getting fully fixed and prepped for release.
We are also focusing and fully restructuring our other assets (like forums for example) and preparing them for big time public use, we will present them on those same updates.
perhaps u could clarify what is this mod about is it modern day warfare? because ZH already had some of that only with a cool futre twist (im not making fun im just asking)
The mod will be placed on a different timeline and "dimension", basically the only connection TAOW haves with Zero Hour is the game engine.
The story is loosely based on some older (and rather recent) real life "complicated situations", conflicts and diplomatic accidents.
In TAOW's storyline, those "accidents" along with fictional "newer" ones will happen but will be of much larger proportions and will - eventually - result in friction and finally war between entire nations.
The armament, vehicles, etc. will be only based on real life examples, we will use and combine next generation armament with the current one.
Since the storyline is happening in 2012 we will use many real-life military projects that are meant to be completed - and deployed - by the military by then, this means the player will need to know how to use his current military forces and devise strategies that makes them effective in next generation warfare (along with his new "toys").
Improvise and adapt ^^
Oh thanks! It was Either Gamerex, Astromici, or Ramond/Weimen1. Those are about the only three names I've ever used online. I think Carnage had something to do with it. I'm glad to see that this mod is going up. I think it had about 7 posts in your forums around April :P
lol, it's mostly because almost all our posts are in the team members section. we post like at leat 20 posts a day. and that's basically why we progress so much. we always keep in touch almost daily.
i see, i couldn't find your account, try making a new one. i'll give you the privileges and stuff
Okay.
Infantry are extremely valuble and powerful, and they have medics which can revive, like in Vietnam Glory Obsured. Also, ambulances and and customized chopper can revive also.
Sorry for seeming to be sort of like (I want this, I want that) but to me, they're good ideas. Oh, one more thing. Whatever you do, do not make things really linear. In the original zero hour, ugh. One for infantry, one for tanks, one for airforce, etc. I hated that. try mixing tactics, like having special ops for U.S. or heavy "Shock and Awe" assaults for NATO.
P.S. Make to camera zoom out really far. I hate having to modify the gamedata.ini so I can get a good view of everything.
On to suggestions: Have stealthed stinger sites have a certain amount of delay before firing, so they fire at the helicopter/jet's blind spot, so it can't just turn around and tear the stinger sites to shreds.
Armor, jets, and helicopters are extremely valuable, as in reality, they tear infantry to shreds. Jets have a longer load time, and come in four varieties: Fighter(F-22), bomber,close air support, and multipurpose. Fighters come with Light bomb munitions and powerful air-to-air missiles. Bombers come with a load of very powerful bombs, but are inaccurate without a laser guide from snipers, special forces, or officers. Close air support are for helping vehicles do their job. They have powerful missiles and guns to tear up an area. Multipurpose are cheaper, but have weaker bits of everything.
wow for a second there i thought you had read our top secret TAOW document, because many of the things you said are in it. Trust me man, you will not be disatisfied with this mod. we are not just replacing models.... we are literally making a new game. i can't tell you here because well poeple could see. go back to our forums create a new account and i will give you acess to musicians and team members section. or u can tell me what your old account's name was and i'll try and give you a new password.
in the team member's section we will be able to discuss many of your gameplay ideas. (trust me you will be amazed of what we have so far.) you'll also notice how most of our posts and topics (about 2700 messages total) are found in the team member's section. that will definetely give you a good solid response on what you just said.