A Command & Conquer Generals Zero Hour total conversion. This Mod focuses on Modern and Near Future Combat using the latest Military technology and armament.
The "Operation" in which these specific units participated only involved vehicles (with the objective of testing urban maneuvers and tactical vehicle movement).
At that time infantry was not fully coded/included in game (soldiers were being tested in different simulations and tests).
Lol. Well, at the moment the infantry is fully operational.
TAOW's infantry is an overhaul from ZH (specially when it comes to battlefield effectiveness), infantry is to be the core of the player's forces (which pretty much means TAOW's infantry kicks ***).
why not take marines walking or doing something here to make 'em more realistic such as soldiers talking or somethin' like that?
The "Operation" in which these specific units participated only involved vehicles (with the objective of testing urban maneuvers and tactical vehicle movement).
At that time infantry was not fully coded/included in game (soldiers were being tested in different simulations and tests).
yeah... testing... thats wat they all say... >.> <.<
Lol. Well, at the moment the infantry is fully operational.
TAOW's infantry is an overhaul from ZH (specially when it comes to battlefield effectiveness), infantry is to be the core of the player's forces (which pretty much means TAOW's infantry kicks ***).