Welcome, SWFOC Campaign ExtensionOrder 66 has just been ordered after 2 years of jedi dying out The Empire gets hit by Rebel bandits and have remain in control of them.
Version 1.1 is out!
Features are
- Being Empire
- Super Hard first lvl
- Being Empire
Upcoming features are
- Movie Change
- Text Change
- Targets
- Goals
Enjoy! :D
From:
ShockFiles
Sad news ShockFiles is closing down and as a final wish I would like the mod to integrate with the clone wars mod as it's campaign side... sorry for any problems or people I have let down. I hope you all will understand.
Shockwave317
This is the FTR Report. the first of it's kind declaring that we are making it officially.
This is the 21/11/2011 progress report for FTR, WWII and SWFOC: Campaign Extension
Sunday the 29th of October, 2011 We aren't dead Yet :D- SWFOC:Campaign Extension
This is version 1.1 There is a hint to the first level of the campaign! The hint is hidden in the background of the installer! For those who are noobs...
This demo holds three maps that I was working on and I hope you enjoy it starts at the start of my series (duh!) and it will be continued this is the...
Does any one know how to fix this problem with the story
how do you get past the defiler mission
Are you going to use the Story Creator that was released to make the story events?
What Story Creator?
No due to it's lack of usage I'd rather code sweaw by myself than use it!
how do you get this to work with steam?
I got the mod to work however now I cannot move half of my troops or open gates
Yes you can't move some of them but u can move ur Dark Troopers to fly to Zann's apprentice and capture him
this mod switches the cosortium campeign into a Empire one? Sorry for the mess, but I don't get it atm...
It is close to the original campaign but you are the empire not the pirates lol I hated them! A lot. I might bring in Independent factions like hutts and Mon Calamari
Sounds nice I'll give it a try ;)