Any similarity to a real vehicle is intentional. Coder/programmer to help set up our vehicles properly is urgently required
RoadRage/Surreal is a Vehicle/RPG/Shooter style game. Set in a variety of fantasy "Surreal" locations.
Vehicle Combat - Inspired by such classics as Carmageddon and IS82.
Shooter/RPG - You will be able to explore certain areas for clues along with neutralising various enemies.
You play Allan Douglas, Former SAS. He is now a enforcer for "iSTAG", International Space Time Anomaly Group. Your objectives are to stop a power hungry corperation from using timeshifting "Anomalies" to there own ends.
Level 01 - "Highlands". This a tutorial style level. Missions include finding locations, finding and upgrading weapons and finally finding the "Anomaly" to exit the map and move to next.
Level 02 - "The Island". Believed to be somewhere inside the "Bermuda Triangle" this tropical paradise is the HUB for all anomalies. Each one takes the player to a different "space-time".
Level 03 - "Foothills". First of the actual gameplay locations.
Team - A level designer is currently required urgently. Other positions are available to anyone interested in concept.
Heres a couple of civilian trucks you can use if required. More civilian vehicles will becoming but I need to get the last 2 finished first. (Single Player vehicle and Ratz Pickup)
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