This mod adds two new eras to all shipped Bf2 Maps+converted maps from Bf1 as well as some other community created maps.
It will also give you a new HUD with new elements and functions as well as three converted maps.
The eras feature Clone Wars and Galactic Civil War. It contains contents from all six Star Wars movies as well as a few adoptions from other games such as "EA's Battlefront" or "The Force Unleashed".
The map features modes like Supremacy, 1&2 Flag, Team DM, Hero Assault, Fighter Squadron and many more. Also a campaign for both eras are planned. As well as new modes the map features Space to Ground combat. You can battle on ground or get into a fighter and travel up to space and fight against you enemy, above the planet surface, there.
We also present you 30+ Heroes/Villains whose can be played in all hero Assault Modes or outside the map as separate heroes. Heroes are X1, X2, Falon Grey, Master Ferroda, Obiwan-Kenobi, Anakin Skywalker, Padme, Han Solo, Luke Skywalker and many more. Villains are Darth Vader, Boba and Jango Fett, Starkiller, Juno Eclipse, Darth Sidious, Chancellor Palpatine, grievous and many more.
You can join our Discord Server here: Discord.gg
The developers/authors of this mod are: El_Fabricio (that's me), [GT]Anakin and jedimoose32.
++The mod is still in development/progress and there is no release date set, so please don't keep asking for the date of release++
Here we are. First of all big thanks to DarthDio for creating all of those wonderful HUD elements we implemented in. The new HUD is split up into three main chunks: The weapon area, the minimap and the upper section.
Weapon Area: It displays the current health, stamina and ammo as well as all weapon icons. Yes we finally fixed the floating icon bug in this mod.
Minimap: It is now located at the lower-right corner. It also displays a new background; exactly like in the canceled game.
Upper Section: It is not completely finished yet but it "should" display all Conquest command posts in the end as well as the current flag/assault point/score as well as the timer+reinforcements.
The main reticule+the target/jetpack bar have been replaced by our work/design.
Some text strings still appear on the screen. We are going to plan on removing them, then adding them back in but with different fonts in the end. Most of the original text positions will stay; but some will move to other corners/places.
Now...something you all have been requesting since the beginning: A playable Beta. Me and Anakin decided to release an open beta containing a cut off of the current content in this mod.
because it's a beta we won't release the entire work (yet).
The beta will include two (or maybe three) playable game-modes, the full map to explore, Clone Wars only as well as only two, playable heroes/villains (at all).
You will also be forced to play as only 4 of the 6 available classes.
Also the available vehicles on this map will be reduced then to prevent crashes/ or sudden freezes.
There is NO release date set yet. But we promise you the beta will come withing a short period of time as soon as some bugs are fixed and additional content has been added.
By the way in order to play this map without any problems/issues/trouble IT IS really recommend to meet the following requirements:
*-Full Version of Battlefront II (Disk copy or Steam; both of them will work)
-Gameranger, Tunngle or BattleSpy (The Beta will be MP compatible. But since the main servers were shut down you only have these options left to play)
-(Recommend Patch[es]): Official Patch 1.1, Unofficial Patch 1.3
-2GB of hard drive space (The number may drop or rise)
-1.4GB of RAM
The map/mod is about 2.5 GB in file size at the moment. The size will drop when the open beta comes out. Also while playing the map I noticed that it takes about ~1.4GB of RAM (Battlefront II.exe). Usually this game needs about 200-300MB.
Please make sure that you meet these requirements in order to play this map/mod when the beta comes out.
NOTE: The final release is going to be larger (Regarding File Size).
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