The Star Wars Battlefront Republic Commando Mod is a side mod for SWBF II.
This mod contains completly new Unit types, weapons, sounds, streams and the RC HUD we all know from the original game.
Enjoy a complete new Battlefront feeling with this side mod.


- reworked and new cis units and weapons
- Republic Commando units for the republic with their weapons
- first person HUD for the commandos the way we know it from SWRC
- RC background music
- new saber combo
- redesigned SWBF II menu
- Galactic Conquest
- new first person animations
- and much more...


Q: Only the interface changes, but there is no mod.
A: Make sure you installed the unofficial v1.3 patch:

Q: I have the BF1 Maps, but there is no rc era available.
A: Only Marvel4's conversion is supported:

Q: There are no fonts at the pause menu.
A: Make sure you installed the userscript the way it is explained in the ReadMe_us.txt file.

You have an other problem?
Feel free to contact me:
Or visit my threads on Gametoast:
Release -


This Side Mod will also change your menu interface. If you don't like it you can remove it by deleting/renameing/replacing the rcm\data\_LVL_PC\shell\rc_interface_shell.lvl file.

RCM Side mod - Put the rcm folder in your ..\Star Wars Battlefront II\GameData\addon\ folder.
BF1 Map support - Put the zrc folder in your ..\Star Wars Battlefront II\GameData\addon\ folder.
Galactic Conquest - Put the custom_gc_x file in your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder
User Script - Put the user_script_x file in your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder.

For more information look in the ReadMe files included in the download.

Remove the rcm folder from your ..\Star Wars Battlefront II\GameData\addon\ folder.
Remove the ZRC folder from your ..\Star Wars Battlefront II\GameData\addon\ folder.
Remove the custom_gc_x file from your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder.
Remove the user_script_x file from your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder.

V1.4 changelog:

- fakeconsole enabled

V1.3 changelog:
- galactic conquest
- CTF missions (Death Star, Polis Massa, Tantive IV)
- TDM missions (Coruscant, Death Star, Geonosis, Jabba's Palace,Kamino, Kashyyyk, Mos Eisley, Mustafar, Naboo, Tantive IV)
- Marvel4's BF1 Conversion Pack (1.1) support
- space maps support
- added new pilot class
- added new airborn class
- new pistol fp animation
- new sbd hit 3p animation
- vibro attack value improvments
- z-6: add ammo, new weapon model, new spread
- e-web new firesound, more damage
- e-staff: reduce push
- sonic rifle/pistol: reduce shake
- blunderbuss: reduce push, more damage
- geo wing animation: fixed one frame, swapped animation
- magnaguard slown down
- custom FPMs for republic space fighters
- remove trando sprint blur
- arc170 with 3 positions
- snowspeeder new FPMs
- HUD icon fix for vehicles
- add helmet for mandos
- fixed personal and career screen

V1.2 changelog:
- scripting bug to get v1.1 working

V1.1 changelog:
- HUD support for all resolutions
- integrate vehicle weapon icons into the new HUD
- acp shotgun faster reload
- z6 more damage, less spread/KickStrength, faster warm up, not heat, new model, new HUD icon
- AT-TE floating icon fix
- add glow to backpacks

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Fakeconsole fix

News 3 comments

Hello everyone,

you told me you miss the fakeconsole for RC. I removed it because there where no visible text after i removed the stock font for the custom HUD. But now i think i found a way to fix that. If it works i'll do some more little optical correction and than you'll get the fix as soon as possible.

For more information visit my WIP Thread on Gametoast

best regards


Integration bug fix

Integration bug fix


Old integration pack lite crashed the game. Fixed now!

RCM Galactic Conquest patch

RCM Galactic Conquest patch

News 1 comment

I released the Galactic Conquest patch and integrated it in the RCM full version.

RCM v1.3 release is comming

RCM v1.3 release is comming

News 6 comments

Presumably this weekend i'll upload the new version of this mod. It will be the final release.

Update V1.3

Update V1.3

News 2 comments

I just wanted to inform you that the release will take some more time

Add file RSS Files
Kam TDM Fix

Kam TDM Fix

Singleplayer Map 7 comments

There was a problem with Kamino TDM. You are not able to spawn. This is a quick fix. So you can now start, but it's not a perfect fix. Maybe there will...

RCM commando patch

RCM commando patch

Models Pack 9 comments

Since the copyright rules from gametoast changed, i'm now allowed to release the original RC models from SWRC that i've already used for my private installation...



Full Version 63 comments

You want it? You get it! After many people asked me for the fakeconsole i decided to find a solution for the Bug. And here it is. The description textes...

RCM sound patch

RCM sound patch

Language Sounds 2 comments

There were so many asking for English voice streams. Here they are. You need to replace the old sound lvl with this new one. Please read the ReadMe for...

RCM Integration Pack v1.3 lite

RCM Integration Pack v1.3 lite

Players Model

>>DEV ONLY<< This is the Integration Pack with the new feature that came with rcm v1.3

RCM GC patch 1.3.1

RCM GC patch 1.3.1

Prefabs 1 comment

You'll only need this if you have problems with the GC and are not using the updated v1.3.1 Version

Comments  (0 - 10 of 339)

i dont have the addon folder what do i do

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[GT]Anakin Creator

make a folder??
But first i'd check if you have the unofficial 1.3 patch installed (the link is about 100 times in the comments below) because it adds that folder automatically

Reply Good karma+1 vote

Nice Mod, very well made, definitely one of the best out there. Everything works fine, and GOD I love those Super Battle Droids! Finally a mod wich displays them correctly! The HUD is on point too. Looks absolutely gorgeous! The Jetpack Commandos are so awesome, I LOVE those wings, that spread out when you activate the jetpack. Absolutely awesome! And I really like the normal NPC Phase 1 Clones. The models and classes overall are awesome! Would be nice if they would be included in a non-Republic Commando side mod. And the meele attacks are awesome too. Even in first person with the animation. Absolutely gorgeous!
But I have one big complaint. Geonosian Elites... Ohhh boy... They are WAY to overpowered. They can kill absolutely everything in less than one second, without exaggerating. They can even destroy vehicles within 2 seconds. They can even shoot through the "Bubble Shields" (btw very good invention, I like those shields!) of the Commando Technicians and Commando Elites making them effectively useless. And if their weapon isn't overpowered enough, they are pretty tanky too, oh, and they can fly... It's like they are the gods on the field.

Ach jo, und ziemlich witzig, dass die Kommandos jedes mal wenn die ne Granate schmeißen "Granate", "Detonator" etc schreien. Ist mir besonders bei Raumschlachten aufgefallen. Ich spiele meistens mit unendlich Munition cheat. Und wenn man dann Sabotage im Feindschiff macht is das besonders köstlich :D "DETONATOR, GRANATE, DETONATOR, DETONATOR, GRANATE" xD
Jetzt mal im ernst, wäre mega nice, wenn du die Waffe der Elite Geonosianer ein bisschen runterschraubst... :/

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[GT]Anakin Creator

naja Granate, detonator,... ist einfach nur der trigger sound von Granaten. Wobei ich da auch ein paar Leerläufe drin habe, damit die nicht immer brüllen.
Hast du mal Republic Commando gespielt?? Die Geos SIND so OP und ich wollte mich da nur an die Vorlage halten.

Reply Good karma+2 votes

Man this is an awesome mod, I have a question out of curiosity, how did you add planets to your own galactic conquest? Amazing mod!

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[GT]Anakin Creator

There is a tutorial on

Reply Good karma+1 vote

Ja, ich habe das Spiel gesuchtet bis ins unermessliche und ja, die Geos sind definitiv kein Witz. Doch kann ich mich nicht daran erinnern, dass wenn man kurz aus der dekung gegangen is, dass man binnen Millisekunden von denen zerfetzt wird.

Ich wollte dich als modder jetzt auch nicht in Frage stellen, ich bin sehr froh, dass du dir die mühe gegeben hast überhaupt etwas dermaßen gutes zu kreieren. Wie ich bereits sagte, alles läuft glitch- und Bugfrei, alle Animationen sehen so gut aus wie sie können und das konzept und die skins, models etc. sehen einfach nur wunderbar aus.

Das problem liegt nur daran, dass ich gewohnt bin in BF2 so gut wie nie zu sterben, und wenn dann ein Geo Elite angeknattert kommt und mich in Null komma nichts wegmäht, dann werde ich doch mal so ein bisschen angezürnt. Also definitv mein eigenes Problem ^^'

Also nochmal Hut ab and dich. Und eine persönliche Frage hätte ich da noch: Ich habe mal durch die Kommentare geblättert und habe feststellen müssen, dass 80% der Kommentare aus "Wie downloade ich das, wie installiere ich das" bestehen. Meine Frage: wie hälst du das aus da ständig zu antworten? xD

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[GT]Anakin Creator

Tja, man hilft wo man kann und freut sich über positive Rückmeldungen :D

Übrigens war auch eins meiner Ziele, dass man nicht durch nichts tun gewinnt. Beim Standard Battlefront 2 ist das je nach Fraktion ja möglich. Wenn man nichts tut, gewinnt rep oder cis immer. Ich habe einige Zeit rum probiert, aber jetzt sollte es immer so sein, dass egal welche Fraktion, oder auf welcher Map man spielt verliert, wenn man nichts tut.
(so wird man auch mal wieder gefordert :P)

Reply Good karma+1 vote

I would like to get this mod, but last time I tried to get the unofficial 1.3 thing it gave my computer a virus

Reply Good karma Bad karma+1 vote
[GT]Anakin Creator

where did you got that 1.3 patch?? Try to use the one here from ModDB (link in my comment below ). Without 1.3 it won't work

Reply Good karma+1 vote

Ah, thank you, I didn't know it was on ModDB

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Highest Rated (5 agree) 10/10

This is a great Mod. The characters are Fantastic, very well done, (I personally loved what was done with the jetpack), the songs are very good, really me of the feeling of playing a game of Commandos. THE HUD's, my friend, you overcame any hud I had already seen in that game, beautifully crafted, menus, loading screens, everything is great. I just think the mod misses a little in balancing the Cis are numerous compared to the Republic, but I managed to beat them all times I played with the republic…

Jan 18 2015 by 15Cyber

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