Hypergaming Network's Stalker RP server takes place in the Shadow of Chernobyl timeline, just before Strelok makes all of his breakthroughs. You play as a stalker in the zone.Whoever that is will be your decision, perhaps a bandit, or take part in the war between Freedom and Duty.
" On April 26, 1986, the fourth reactor of the Chernobyl Nuclear Power Plant was destroyed in a violent thermal induced explosion. Any contaminated areas within 30 kilometers of the Power Plant were blocked off, in what officials call " The Zone of Alienation ". Twenty years later, on June 10, 2006, another explosion rocked the " Zone ", the very earth trembled as a blinding flash of light erupted from the Chernobyl NPP. Anyone and anything caught in the blast was instantly vaporized. Scientists have no clear explanation for this. Expeditions are formed to try and reach a conclusion, but most end in tragedy.The survivors of these expeditions tell stories of mutated animals with amazing yet terrifying abilities. By 2010, the zone had drawn the unwanted attention of the public. Illegal operations result in criminals bypassing the exclusion zone. These criminals are known as "stalkers". Some come in hopes of riches; others, an escape from a bad past with the government. "
+New Map Dead Sector Alpha +New Stalker Hud +New Stalker Ammo Models +Blind Dogs Hitboxes are fixed +Flesh\Boar us "fake" hitboxes to emulate a real hitbox. +Added Bandit Npc (Has 5 model variants and 5 different weapons) +New Bear Npcs (A tank npc) +New Pseudodog Npcs (No Abilities yet however) +Added Combine Animation Support +Binoculars +Mutant Players now gain 30 hp for eating any form of meat. +New Burner Anomaly +WhirlStorm Anomaly +Mystic Anomaly +Hoverstone Anomaly +Deathfog Anomaly +Added various combine\rebel simple npcs. +Added Various guns to the npc spawn menu. +Added Stalker status bar (SOC) - shows crouch/run/idle statuses. +Added option in settings to hide status bar hud. +Added SVT40 and Scorpion weapons. +Added new playermodels.
+Added Eliminator Weapon.
+Added appropiate weapons to monolith trader flag.
+Added drop for flesh and blind dog (Boar already had drops).
=Increased run speed on Poltergiest.
+Zombie npcs (Fast running and slow) Good for target practice and shooting you.
+Admin music menu for quick sound playing
+Guitar now plays..you guessed it, guitar sounds!
+Added Radiation System.
+Added Divide Anomaly.
+Added detector items.
+Added various "gap" filler sounds.
+Added Poltergeist flag ( Anyone hear that? )
=Fixed zip tie system ( No more running away rookie )
=Fixed safebox value
=Changed variable type for container names.
+Bloodsuckers have claws and are able to cloak now
+Pressing E when facing a player provides a list of options
+Roleplay Reward System for Admins
+Welfare check of 90 rubles ( for scavenging of course! ) for those poor, sad stalkers.
+Tons more to list, the script and content has literally been revamped a whole lot over those 2 years
+ means just added in this patch
= means fixed in this patch
Remember to register at our forums, www.forums.hypergamer.net to get the content download!
SVN will be explained there if you need help on installing and using it.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like S.T.A.L.K.E.R Roleplay/RPG. We love games like Garry’s Mod 10 that have opened themselves up to modding. Because of communities like Steam Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Bigger and better
Whether it is for fun, for laughs or for the challenge, modding is what sets PC gaming apart from our closed off friends in the console and mobile gaming worlds. And based on the recent outpouring of support for mods after the concept of paid modding was explored, we are not alone in our love for mods and open platforms that embrace them.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
Introducing Mod Appreciation Week
Nothing is more motivating than knowing something you've built kicks-ass. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2015 (or click the icons above for a pre-built post).
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