Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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Skadovsk Ghost (Bug?) (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : MISERY : Forum : General subjects : Skadovsk Ghost (Bug?)) Locked
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Apr 15 2014 Anchor

Today i was playing stalker and i was about tho hunt some monsters but then i noticed a strange walking sound, i went to investigate it and found nothing. But i could still hear the footsetps and see water movement. I tried shooting but it doesnt do anything, it doesnt even seem to be reacting to the gunfire at all.
Also i tried to load my game from my save pont, the directory in which the creature moves is allways the same, it never changes and this is very rare for a stalker game.
I've also made a video of it:

Nyayr
Nyayr Reconnaissance Beta
Apr 16 2014 Anchor

At first thought you'd think a bloodsucker that somehow is passive towards you and the area around him.

I have known that sometimes artefacts move around in the water, but don't think you hear footsteps, here you can open a scanner to check, sometimes after a blowout they appear on the map.

Else it might be your own footsteps that somehow sounds up with a delay, cause it sounds they only appear after you walked.

The passive bloodsucker sounds most plausible though.

Edited by: Nyayr

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Avoid using autosaves, use hard saves only.

Logs are located in "C:\Users\Public\Documents\S.T.A.L.K.E.R. - Call of Pripyat\logs\xray_....log"

Apr 22 2014 Anchor

Allright, checked with my detector: nothing.
Also, i can hear the movement even if i stay still like for 1 minute, i can hear it move around me.
The passive bloodsucker might be it, but i also tried shooting at the places it moved, even tried throwing granades. But the creature doesnt seem to react in any way.

Nyayr
Nyayr Reconnaissance Beta
Apr 22 2014 Anchor

A bloodsucker can be only the solution, might be he is buggy somehow, I never ever had it. :P

Edited by: Nyayr

--

Avoid using autosaves, use hard saves only.

Logs are located in "C:\Users\Public\Documents\S.T.A.L.K.E.R. - Call of Pripyat\logs\xray_....log"

radasil
radasil Loner
Apr 23 2014 Anchor

I've noticed that the Izlom type zombies can be totally transparent at times. They range from fully opaque to fully transparent. If you can make out a head silhouette then try shooting/stabbing it to get in a kill, then loot it to see what it was.

Apr 24 2014 Anchor

Try some IEDs, maybe?

Nyayr
Nyayr Reconnaissance Beta
Apr 24 2014 Anchor

I think you talking about radiated zombies, the ones that can be blue, red, yellow. You can spot them with your flashlight, they light up. ;)

Izlom are the long limbed prisoners that mutated.

Edited by: Nyayr

--

Avoid using autosaves, use hard saves only.

Logs are located in "C:\Users\Public\Documents\S.T.A.L.K.E.R. - Call of Pripyat\logs\xray_....log"

Apr 24 2014 Anchor

Nyayr, how much time do you spend on the forum actually? Since I see your name everywhere when I enter.

Edited by: Orszag

Nyayr
Nyayr Reconnaissance Beta
Apr 24 2014 Anchor

Usually atleast once or twice a day, if I got time. I do tend to scoop up al new post and reply to those in 10 min.

Edited by: Nyayr

--

Avoid using autosaves, use hard saves only.

Logs are located in "C:\Users\Public\Documents\S.T.A.L.K.E.R. - Call of Pripyat\logs\xray_....log"

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