Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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SEVA suit "ergonomics" upgrade (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : MISERY : Forum : General subjects : SEVA suit "ergonomics" upgrade) Locked
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Apr 20 2014 Anchor

What exactly is this meant to do, and how does it work? When I googled it I found a couple of forum posts saying it was something like extra stamina, but that people thought it was bugged and didn't work.

I already bought the upgrade so now I'm worried I wasted my money...

(How could I edit my suit to change the upgrades if so?)

I had a look through the gamedata files and in the armour upgrades folder, in the "scientific outfit" file... Which I HOPE is the SEVA, it mentions a couple of upgrades that supposedly give you "power restore speed" 0.0001 or something like that.

Is this the "Ergonomics" upgrades?

I looked in the Exoskeleton file too and in there there's a "power restore speed" 0.0005 upgrade.

I'm really not sure what this number does or how much effect it has.

Also, I've noticed the Thermal protection bar on the SEVA's information screen is *reasonably* high, but when it's actually equipped, my character's total thermal protection is complete crap according to the bar.

What's going on? Using artefacts like Fireball doesn't help to boost it much either.

Now I'm worried I shouldn't have traded my SPP suit for the SEVA. I don't know if it'll take walking through thermal anomaly areas...

Edited by: dennis.resevfan

Apr 20 2014 Anchor

Increases your stamina, worth it with the SEVA.

Apr 21 2014 Anchor

Can someone tell me if +50 Ergonom is working on the helmets? When I upgrade I don't notice any difference at all.

Nyayr
Nyayr Reconnaissance Beta
Apr 21 2014 Anchor

You don't see a change in the stamina bar with ergonom +50, unlike when you have ergonom +2,4,6 etc. You even notice a stamina increase when you lower the weight of an armour or make it so the armour can carry more. I think honestly it doesn't work properly, atleast I never noticed a difference in stamina performance. I think it is wiser to exchange the +50 for like ergonom +1 or 2 that way you have atleast a little bonus, for helmets +1 might be most logical since it is an improvement for the breathing cyclus. A mod might know more about it, but now it just seems useless.

Edited by: Nyayr

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Avoid using autosaves, use hard saves only.

Logs are located in "C:\Users\Public\Documents\S.T.A.L.K.E.R. - Call of Pripyat\logs\xray_....log"

Apr 21 2014 Anchor

God damnit.

Sounds like it's Adrenaline injections or nothing.

Unless you can explain how to change the +50 to a working value?

(Also... the heat issue. Is the SEVA crap against heat? I don't see why it would be but the stat bars suggest it is.)

Nyayr
Nyayr Reconnaissance Beta
Apr 21 2014 Anchor

Seva works decent against heat especially if you add artefacts for heat. Though I never use a seva or a biosuit when entering heat zones as a recon, just 3 heat artefacts, with the low fireball/crystal you get some damage on your suit but the high end end flame/eye+ none, just don't get hit by a fire pillar :P.

Edited by: Nyayr

--

Avoid using autosaves, use hard saves only.

Logs are located in "C:\Users\Public\Documents\S.T.A.L.K.E.R. - Call of Pripyat\logs\xray_....log"

Apr 21 2014 Anchor

Seems it takes a lot of suit damage if you go in without artefacts at least...

Nyayr
Nyayr Reconnaissance Beta
Apr 22 2014 Anchor

Without artefacts you burn up quickly (without a bio suit) and if you have for example 2 fireballs and can manage the heat, your suit literally degrades with 1-2 per 1 seconds. With 3 eyes you are mostly immune for the heat waves and also suffer nil damage to the suit. However to survive a flame pillar you need a biosuit with arts or bodycoolers. I now have 1 flame/2 eyes and 1 snowflake (psy/stamina) and wear a freedom suit however still die quickly from pillars and jumping flames :P

PS: a fireball is 17 armor def not 59 and a flame 48.5 not 4, the descriptions are wrong.

Edited by: Nyayr

--

Avoid using autosaves, use hard saves only.

Logs are located in "C:\Users\Public\Documents\S.T.A.L.K.E.R. - Call of Pripyat\logs\xray_....log"

May 31 2014 Anchor

WHAT!? Well, crap. No wonder I was still getting the crap shot out of me when I had three fireballs equipped.

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