Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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heart of the oasis (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : MISERY : Forum : General subjects : heart of the oasis) Locked
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Jan 30 2014 Anchor

Is there no way to equip heart of the oasis now without getting radiation poisoning? Maybe there can be a super expansive unique artifact container that can filter 36rad/s, but at least give us the option of that. :(

Nyayr
Nyayr Reconnaissance Beta
Jan 30 2014 Anchor

I was wondering that too. :o

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Avoid using autosaves, use hard saves only.

Logs are located in "C:\Users\Public\Documents\S.T.A.L.K.E.R. - Call of Pripyat\logs\xray_....log"

Jan 30 2014 Anchor

Can anyone tell me how to modify artefacts? I know it's sort of cheating but it's the only solution.

Edit: Got it. /gamedata/config/misc/items/artefactcontainer , change "radiation_restore_speed" under [af_oasis_heart_af_aam]:af_aamclass to 0. Not 0.0000 but 0. Now when you use AAM with it there should be no rad leaks.

Edited by: battle100

Apr 5 2014 Anchor

Hi guys, can't we still handle the heart in 2.1? Just to know if there's any way to use it or if its single purpose is mission related and is to be given to scientists. Thx in advance!

Nyayr
Nyayr Reconnaissance Beta
Apr 5 2014 Anchor

Compass, steering wheel and oasis can't be handled in 2.1, the best container is a -21 and they are -36 or 37

Edited by: Nyayr

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Avoid using autosaves, use hard saves only.

Logs are located in "C:\Users\Public\Documents\S.T.A.L.K.E.R. - Call of Pripyat\logs\xray_....log"

Apr 5 2014 Anchor

cheers man for quick reply ;)

Jun 9 2014 Anchor

if you want to keep compass, steering wheel, heart of oasis, or any of scientist mission artifact (Altered insulator & anomalous plant) use the quick release system. save it from your bag to your new stash without bring'em to beard or scientist.

Jun 9 2014 Anchor

I edited all the artifacts to suit my personal playing style.

All artifacts price changed. 500% to 1000% up.
Artifact properties changed. Common artifact give less radiation, rare arfticat gives double radiation, super rare gives triple radiation.
Artifact gives higher immunity according to which anomoily spawned them. For example common artifact spawn from eletros gives 50% eletro immunity, rare gives 75% and super rare gives 100% immunity.
Also one of the negative property also upgrade to compensate, at same rate of 50%, 75% and 100%.

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