Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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Could someone explain certain values regarding AI spawns? (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : MISERY : Forum : General subjects : Could someone explain certain values regarding AI spawns?) Locked
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Sep 23 2016 Anchor

I could use a little help regarding the smart_terrain values. What do these values: respawn_idle, respawn_radius, death_idle_time and arrive_dist control? I know that lowering respawn_idle and death_idle_time will result in faster spawns but that's about it. Also which units are being used?

Sep 24 2016 Anchor

No idea, these values usually causing crash without careful modification. Nobody really experimented with them yet.

If you want to experiment with files here are some examples. Moddb.com

Edited by: DesertEagleV

Sep 24 2016 Anchor

I've been tampering with them quite a lot and so far no crashes, but I would like to know what exactly each of them controls.


Edited by: darken070

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