Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!
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Could someone explain certain values regarding AI spawns? | Locked | |
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Sep 23 2016 Anchor | ||
I could use a little help regarding the smart_terrain values. What do these values: respawn_idle, respawn_radius, death_idle_time and arrive_dist control? I know that lowering respawn_idle and death_idle_time will result in faster spawns but that's about it. Also which units are being used? |
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Sep 24 2016 Anchor | ||
No idea, these values usually causing crash without careful modification. Nobody really experimented with them yet. If you want to experiment with files here are some examples. Moddb.com Edited by: DesertEagleV |
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Sep 24 2016 Anchor | ||
I've been tampering with them quite a lot and so far no crashes, but I would like to know what exactly each of them controls. Edited by: darken070 |
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