Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!
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Cooking "Animation" Removal? | Locked | |
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Feb 20 2014 Anchor | |
Hi. I was wondering if there's a way to remove the "cooking animation" and black screen that happens when you cook mutant meat. I have a bunch I want to cook, but there's no ability to cook multiple things in one go, to my knowledge. The moment you hit cook, the raw meat in your inventory gets swapped for cooked meat, but the animation keeps me from cooking another piece, and when you've got over 50 pieces of meat to cook.. that 7-10 second downtime for every piece adds up. |
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Feb 20 2014 Anchor | |
That's called realism, just like using a medikit or stitching your suit. You can't cook food quickly and also take note of your surroundings. -- Avoid using autosaves, use hard saves only. Logs are located in "C:\Users\Public\Documents\S.T.A.L.K.E.R. - Call of Pripyat\logs\xray_....log" |
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Feb 20 2014 Anchor | |
I know -why- it's there, I'm just asking if I can remove it. Yes, I want to make the game slightly unrealistic
I still need help with this, by the way. Edited by: Pirakahunter788 |
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Sep 16 2014 Anchor | ||
The ANSWER!!!!! gamedata\configs\misc\items\items_cooking.ltx "cooking_use_actor_effects = true" is the line you need to modify. Set the value to false for the wood stove and the burner and you're good to go. Just tried it out myself and I'm hunting muties , cooking them up, selling the meat, and rolling in $$$ |
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Sep 19 2014 Anchor | ||
This is a pretty old thread, but... have you seen the Cooking Rework in the Mod Optimization sub-forum? It lets you cook duplicate meats at once and use the appropriate amount of fuel. |
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