Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!
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Class suggestion. | Locked | |
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May 19 2016 Anchor | ||
For 2.2 or 2.3 I got a suggestion for a class. Class name: Inside-Man (Hired Smuggler)Tactics: GuerillaEquipment:Heavy Armor Agility: * Closed breathing suit agility: * Artifact proficiency: ** Weapons:Knife fighting: *** Weapons Speciality: SMGs / Shotguns Medicine:Bandage/medkits dexterity: ** Medic skills: * Drug handling skills: *** Athletics:Damage resistance: ** Movement speed: *** Jump height: ** Fall/Jump agility: * Base stamina: ** Health analysis:Nutition consumption rate: Fast Need for sleep: Medium Immune system resistance:Drugs/Alcohol: *** Unhealthy food: *** Artifacts: ** Radiation: *** Specialist equipment:-Knife -Flashlight -UPD -Sleeping Bag -3 cooked mutant meat Note: Starts with just enough cash to buy an armor + a few things. Of course a starter armor not leet gear. Also, he should only achieve medium weapon proficiency at best. SMG and Shotguns = medium and the rest is low except for for the knives wich is the only kind of weapon he has max affinity with. He has no millitary training but those are few weapons that can be easily found in the zone from what I can see on the body I looted xD. Starting point: Same as Black road. Actually the intro would really fit such a character. I never really understood black road' intro anyway. Might as well give it some sense. Ill post the rest later still thinking about what kind of perks such a guy could have. Most likely survival oriented more than combat. Could have better selling price for drugs since he knows the businesss. Anyway. Once I got my idea layed out Ill post the rest. Edited by: Dashyr |
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May 26 2016 Anchor | ||
Seems similar to recon to me, I'd give him handgun proficiency too. Seems like the kind of guy who'd be more experienced in places where carrying weapons openly is frowned upon. Also I think the idea of the start of black road is that you get robbed, beaten and left for dead upon your arrival in the zone. |
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May 27 2016 Anchor | ||
Class name: Wanderer Closed breathing suit agility: **("Ever smoked pot in a CBS? Is good man.") Artifact proficiency: *("Hey whats this glowing warm rock? ..Can I smoke it?") Weapons: Weapons Specialty: Handguns / Shotguns AT MEDIUM MAX("Just aim and shoot right? What do you mean I'm holding it the wrong way?") Medicine: Medic skills: *("I hear drinking vodka actually removes radiation. Yahahaha! Yeah right!") Drug handling skills: ****("Get high and let others get high thats my motto. Hey Fleshy come over here and take a hit of this!") Athletics: Movement speed: ***("I used to be a top athlete back at home!") Jump height: *("Sorta..") Fall/Jump agility: *(" Kinda...") Base stamina: *("OK I lied, I'm just run really fast when I'mm scared OK?" Health analysis: Need for sleep: Very Fast("Hey Owl got anything crunchy?") Immune system resistance: Unhealthy food: ***("Hmm so this is what snork hand taste like...It's good!") Artifacts: ***("So shiny...") Radiation: ***("Wait guys my Stalker sense is tingling! ..No wait thats just the rads again...") Specialist equipment: -Threw his flashlight at a charging baby flesh...and killed it! Broke the flashlight though.. (Broken flashlight) -Dead UPD. He used it to listen to his stoner rock all the way to the Zone. -Sleeping mat. He thought it was more comfortable than the bag. -A cheap pistol - never used because he grabbed the wrong ammunition for it... -He's got plenty of the pot! -He's got plenty of the crunchy food too! -A picture of a woman. Not his, but he talks to it when he's lonely. -A drug making kit for when he feels creative. -A Hustler magazine, for when he's feeling EXTRA creative. -A single cigarette left, he smoked em all on the way to the zone. -A medium overcoat, few holes here and there... - Some textile cloth, he thought it could be used for toilet paper. -A roll of duct tape, his ultimate fixing solution to all things. -A medium sewing kit with one use, he's actually an accomplished sew-smith. -Canteen of water! He never drinks from it because he's worried he'll end up in a desert.. so he drinks lake water instead... -A flesh eye from his encounter with the deadly baby flesh. Quite a trophy indeed! -Remember those holes in his overcoat?....Yeah all his money fell out.... -One highly radioactive artifact! NOT in a container! -His guitar. He one true prized possession! He's not bad at playing it just he's got a terrible singing voice... -Finally one warhead for a RPG Rocket launcher...Where the hell did you....Never mind... ________________________________________________________________________________________ *This Class is based on the fan fiction I'm writing on two Stalkers adventures in the Zone. One Brooding Pessimist and the other and optimistic idiot of a pothead. This class is meant for challenge and role-play! Let me know what you think! Starting location: At the ORIGINAL Stalker COP start location next to a unique rock that has a unique engraving of, "I love the Zone <3" Edited by: GuiltyGod |
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May 31 2016 Anchor | ||
Haha that just made me think of the two guys from Fear and Loathing in Las Vegas walking into the zone tripping on acid... "We can't stop here... this is bloodsucker country!" |
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