Squad Level Tactics
Endgame
Squad Level Tactics Endgame

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0 comments by tvig0r0us on Dec 7th, 2012

With this in mind, I'm curious to see if there is enough interest in OFDR in general to pursue the notion of starting from scratch on a new iteration of the mission.  With the editor expansion, all of the core timing mechanisms and event handlers in the game have been moved over to a root script that loads into the editor and distributes everything to all of the secondary scripts making for a modular scripting environment.  For reasons unknown this has also provided unprescendented stability to the game when coding huge missions like Squad Level Tactics.  I'm happy to take on the task of recreating this mission if there is enough interest in such a thing.  Please drop me a line and let me know what your take is on it.  All comments and feedback are welcomed here and in the True OFDR Community Forums.  I hope to hear from you!

If you enjoy this mission/mod then please give me a vote for moty....  I know it's a longshot, but I appreciate all the support I can get.

Cheers

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SLT Endgame r9

SLT Endgame r9

Aug 14, 2014 Full Version 0 comments

This is the final release of SLT Endgame as I'm off to new horizons.

Squad Level Tactics Endgame r8

Squad Level Tactics Endgame r8

Dec 6, 2012 Patch 2 comments

This is an update to the mission files only originally meant to bring the mission up to date for the anticipated OFDR Essential Mission Feeder.

Squad Level Tactics Endgame revision 7

Squad Level Tactics Endgame revision 7

Oct 8, 2012 Full Version 1 comment

To install the custom AI, map and mods along with the mission unzip the "data_win" file to your OFDR main game directory. To install the mission only...

Post comment Comments  (0 - 10 of 35)
kingbankai
kingbankai Sep 13 2014, 1:33pm says:

Love this mod. Wish there was a way to make god mode permanent. For gits and shiggles.

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russian14
russian14 Jun 21 2014, 8:44pm says:

how i install slt r8

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tvig0r0us
tvig0r0us Jun 25 2014, 12:59am replied:

R8 is/was supposed to be incorporated into the SAR installer for OFDR, but due to differences in opinion, was never used in that capacity. You can extract the file SLTEndgame file into your "OFDR Game Directory> data_win> missions folder. The hotkey executable goes into the main game directory and the modded ai files go into the data_win directory if you wish to use them. I intend to post an update at some point since I've been making small changes here and there for quite some time and I'll make it a simple drag and drop one file to install the whole thing. If you have any propblems let me know and I'll do my best to assist you.

Cheers

+1 vote     reply to comment
pyhunter
pyhunter Oct 10 2012, 8:59am says:

Thanks Tvig, keep up the good work.Not having much luck with the 'here' link above and would like to know which forum your now using ?

+1 vote     reply to comment
tvig0r0us
tvig0r0us Oct 10 2012, 1:44pm replied:

The "here" link has been fixed. It was directed to the old Endgame thread on the community forums. Too bad CM pulled the plug on the game all together now. For those that don't know, you can still play coop online by setting up a lan game and sharing your ip address with the people you want to play with. Then they can go to join lan game and type in your ip and you'll be back in business.

Cheers!

+1 vote     reply to comment
pyhunter
pyhunter Oct 11 2012, 7:25am replied:

Thanks, (thought I had read a post to say you had left that forum, must be me getting mixed up).

+1 vote     reply to comment
tvig0r0us
tvig0r0us Oct 11 2012, 7:48am replied:

I did leave until they got a few things straightened out. It's all good;)

+1 vote     reply to comment
tvig0r0us
tvig0r0us Sep 22 2012, 9:55am says:

An update is on the way featuring a bunch of database tweaks, fixes to the pathfinding system, compatibility with the new extended hotkey app and more. Will be posting soon!!

Cheers

+1 vote     reply to comment
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Released May 30, 2010
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Tactical Shooter
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War
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