The Galaxy’s Most Violent Virtual Sport!

Check out our web site at to learn more, watch video, or download the game!

  • Are you tired of slow, boring games?
  • Do you yearn for superhuman powers and extremely violent deaths?
  • Do you like hookers, and your balls?

Smashball is a fast-paced, ultraviolent first-person-shooter played as a highly structured team sport. Two teams use superhuman maneuvers, a high-tech grappling hook, and high-powered weaponry to try to get a single ball into their opponent’s goal.

What's it like?

  • INCREDIBLE MOBILITY! Smashball players can use their Turbo Power to amp up their speed. The Grappling Hook can be used to swing across open areas and wrap around corners. Combining the two allows for supreme feats of acrobatics.
  • INTENSE ACTION! Play is focused on The Smashball. Every second has to be used to score. Brutal slugfests, fast breaks, and last-second saves abound. All weapons have Infinite Ammo, and players Regenerate Health, so you never get distracted from the real point of the game.
  • CHARACTER CUSTOMIZATION! Players get XP for playing, and can buy special Skills when they gain Levels. Skills are used in-game to tailor your character’s capabilities for specific roles. There is an entire dimension of strategy in picking the right combination of skills.
  • BUILT-IN LEAGUE PLAY! When you play, the game will automatically register you for the Intergalactic Smashball League. Through the league web site, you can create or join Teams, and compete in Tournaments for Prizes! The league site can also be used to schedule matches and automatically start servers!
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Blog RSS Feed Report abuse Latest News: Smashball Video Update: 2 New Maps, Instant Replay!

6 comments by voodooc on Feb 5th, 2010

This update contains a ton of new stuff, and major changes to address the large amount of feedback we've had over the past year.

Major Balance Changes

We've spent several months radically changing the pacing, and focus of the game. There's now a much larger emphasis on combat. The knockout and auto-heal systems have been changed to actually give players a reason to do something other than kamikaze the goalie. The skills have been reworked to make them easier to understand and choose. While you still need to develop your technique to achieve top speeds, we've narrowed the mobility gap between new players and our experienced veterans. We think we've got a much better game now: one that is more accessible to new players, but at the same time rewards the real pro hookers.

New Maps

There are now two more arenas that you can smash balls in: Cargo Bay Six and Spiral. Cargo Bay Six features lots of large open spaces, and multiple routes through the chokepoint. Spiral is a smaller map more suitable for small games. Murderplex has also received a major facelift!

Instant Replay System

After every score and at the end of every round, the game is paused and the last few seconds of action are shown to everyone. This seems to make it a lot easier for new players to pick up on what's going on.

Replay Library

Every replay that you see is also now stored locally as a small demo file. From the in-game main menu, you can review and play them! Our current objective is to make a one-click process for generating video and uploading it to YouTube. For now, enterprising players could use FRAPS or Source engine movie making techniques to make their own video.

In-game Player Management Window

From the main menu, you can now pull up an in-game browser window that shows your player page on the web site. This is just a quick way to check your season stats, or to look at the overall stats for that match you just finished.

Coming Soon

We've got a whole pile of other features we're working on, and we plan on releasing them gradually over the next few months. Some of the exciting ones are:

  • New Custom Weapon System. Not only are we looking at adding new weapon types, we're going to create a whole new system that allows us to quickly and easily add new weapons on an ongoing basis.
  • Player Names & Numbers on Jerseys. Team owners will be able to assign numbers to players, which are then shown, along with their name, on the back of the player.
  • Total HUD Overhaul. We're putting some major work into completely redesigning the existing HUD, graphically and functionally.

Learn More!

You can find out more about Smashball from a bunch of different places:

Web Site, including fun and frockiling forums:
YouTube Channel, with many violent videos, old and new:
Facebook Page, which doesn't get as much love as it should:
Our Steam Group, where chatty chatalots go to chat:

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Post comment Comments  (20 - 30 of 109)
natostanco Jun 20 2009, 12:39pm says:


+2 votes     reply to comment
Emil_4444 Jun 20 2009, 10:05am says:

I like this game but I really Really need to learn it first x) i start a game and pang im kissing the floor and some on the oter team makes goal i get the ball and bang i'm kissing the floor again x) but it's a lot of fun even if i get to kiss the floor sooo many times ! ;)

+2 votes     reply to comment
Gregar Jun 19 2009, 11:29am says:

wtf analogy kamikaze i played wit dem yesterday

+2 votes     reply to comment
Gregar Jun 19 2009, 11:28am says:

whats with the servers saying 1/1

+2 votes     reply to comment
Krenzo Jun 19 2009, 2:30pm replied:

Those are people playing the tutorial. I need to find a way for them to be hidden.

+2 votes     reply to comment
Emil_4444 Jun 18 2009, 9:19pm says:

This is fun! but the training --> SUCKS! <-- I diden't understand how to pass the ball to the bot .. he diden't grab it and the ball allways fell in corners so i had to restart LOTS of times there was some holes that the ball fell in to ( out of the level ) !? I still can't complete the training the stupid bot wont freaking take the ball!? So it's good but NOT the tutorial it's a nightmare!

+3 votes     reply to comment
Krenzo Jun 18 2009, 10:25pm replied:

Are you pressing the ball key to select the bot as a pass target? Then, are you pressing attack to pass the ball to the bot? I can only imagine that you're just throwing the ball normally to the bot which is incorrect.

+2 votes     reply to comment
Emil_4444 Jun 18 2009, 11:43pm replied:

Yeah oh hehe sorry for that x) I was thinking that i knew it all but i was stupid sorry x) Thx alot tho! ;)

+2 votes     reply to comment
aznangelcakes Jun 18 2009, 7:12pm says:

is this game any good guys? or does it still not work

+2 votes     reply to comment
Gregar Jun 18 2009, 7:04pm says:

does this game even use the ar2?

+1 vote     reply to comment
Fiestainabox Jul 6 2009, 1:31pm replied:

What does the Ar2 have to do with this game?

+2 votes     reply to comment
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Released Dec 2008
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