Entity Hunter is a competitive target range shooting game where the object is to be the best player at shooting what else…Entities. Those entities can range from crows, to pigeons, even to flying toilets. If it can be spawned in HL2 you can shoot at it.

The game is designed for no more than 12 players at a time and is a sure fire way to waste a whole lot of time.

The game came about because my three year old son loves to play Half-Life 2. I was not entirely comfortable with the level of violence in the game or most of the mods so I decided to create a couple of maps where he could just shoot at random objects. Those maps spawned into an entire mod.

The great thing about the game is that it is almost entirely map based. The amount of ammo you received is determined by the map itself. By using logic_timers everything is randomized so it is a different experience every time you play the map.

Although npc_birds follow certain paths you never know when they might spawn. The melon and barrel launchers are also randomly timed so you never know when they might spawn.

The game is not designed to be taken seriously and I hope people get into the sheer competitiveness of playing against other people.

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Blog RSS Feed Report abuse Latest News: Entity Hunter 1.1 Released

0 comments by EntityHunter on May 6th, 2007

1.1 Has Been released and man are we happy about it!!

Here is the changelog from 1.0 to 1.1:

  • Three new maps
  • Reduced map sizes by 50% to reduce lag
  • Reduced number of entities in each map
  • Ammo reload is now cycled through instead of all 12 buttons launching at once
  • Weapons are added by the individual mapper
  • Ammo is added by individual mapper
  • Fixed players spawning on top of other players
  • Fixed crossbow not always giving +1 to score
  • Reskinned the 357, shotgun, and crossbow
  • New steam game icon
  • Added time left in map, default bind is T Download Links:
    ModDB
    File Planet
    CuGaming

    Visit the Official Entity Hunter Site Here

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    Entity Hunter 1.1

    Entity Hunter 1.1

    May 6, 2007 Full Version 1 comment

    Install File for Entity Hunter 1.1.

    Post comment Comments  (0 - 10 of 25)
    PaperOnFire
    PaperOnFire Feb 1 2008, 1:33pm says:

    I love this mod, but it needs more, like... diving?

    +1 vote     reply to comment
    trippinhobbit
    trippinhobbit Oct 5 2007, 8:26pm says:

    i good while back, played it wtih a friend and got really competitive,
    but i took it off cause there were never really anybody on and it wasn't so much fun to play alone... i'm thinking about reinstalling it, but if you're completely finished with it(no updates left to do no more mapping or anything, no new content for later ideas for the mod ect.), i'm not sure

    thanks

    +1 vote     reply to comment
    Minigun_Fiend
    Minigun_Fiend May 8 2007, 9:52am says:

    It was requested by some people below me, but could you consider adding ironsights to all the weapons (especially for the shotgun)?

    It would just need a bit of coding to re-centre the models, I'd imagine, and if you did this and removed suit zoom it would greatly add to the 'fun-factor' of the game.

    +1 vote     reply to comment
    dynamicks
    dynamicks Apr 28 2007, 10:51pm says:

    Maybe you could make this a total conversion mod in the future.

    +1 vote     reply to comment
    EntityHunter
    EntityHunter Apr 14 2007, 12:42pm says:

    Madkill I dont know but I do know two people who only have HL2DM and were still able to play this mod.

    If I had to throw out a guess I would say no because I do not believe CS has the HL2DM textures and models installed with it and you need those to run this mod.

    +1 vote     reply to comment
    Lucífer
    Lucífer Apr 9 2007, 11:32am says:

    I only have CS:S, can I still play this mod?

    0 votes     reply to comment
    Cake_
    Cake_ Oct 29 2010, 11:27pm replied:

    Nope. There are mods for CSS, but this one is specifically for HL2.

    +1 vote     reply to comment
    HaloStrike
    HaloStrike Apr 8 2007, 10:40pm says:

    Sounds like alot of fun. But as with shooting, ya always need iron sights :D

    +1 vote     reply to comment
    EntityHunter
    EntityHunter Mar 10 2007, 6:14pm says:

    LOL yea it has turned from a,

    "Hmm I want to change the game so my son can play"

    to

    "Hmmm, I think I am on to something here, what can I do make it better."

    :-)

    +1 vote     reply to comment
    G-Master
    G-Master Mar 10 2007, 4:00am says:

    Wow. This turned from a

    "Meh looks like an interesting idea but i don't think i'll play it"

    to

    "Wow! This looks like fun! Bring on the entities!"

    +1 vote     reply to comment
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