The Galaxy’s Most Violent Virtual Sport! Check out our web site at to learn more, watch video, or download the game! Are you tired of slow, boring games? Do you yearn for superhuman powers and extremely violent deaths? Do you like hookers, and your balls? Smashball is a fast-paced, ultraviolent first-person-shooter played as a highly structured team sport. Two teams use superhuman maneuvers, a high-tech grappling hook, and high-powered weaponry to try to get a single ball into their opponent’s goal. What's it like? INCREDIBLE MOBILITY! Smashball players can use their Turbo Power to amp up their speed. The Grappling Hook can be used to swing across open areas and wrap around corners. Combining the two allows for supreme feats of acrobatics. INTENSE ACTION! Play is focused on The Smashball. Every second has to be used to score. Brutal slugfests, fast breaks, and last-second saves abound. All weapons have Infinite Ammo, and players Regenerate Health, so you never get distracted from...

Report article RSS Feed Smashball Video Update: 2 New Maps, Instant Replay!

After many months of hard work, Smashball Labs are proud to present our newest update! This short video shows off the maps and new features. Steam will automatically download the changes to your machine. You don't need to do anything else -- except hop in a server and try out all the new changes!

Posted by voodooc on Feb 5th, 2010

This update contains a ton of new stuff, and major changes to address the large amount of feedback we've had over the past year.



Major Balance Changes

We've spent several months radically changing the pacing, and focus of the game. There's now a much larger emphasis on combat. The knockout and auto-heal systems have been changed to actually give players a reason to do something other than kamikaze the goalie. The skills have been reworked to make them easier to understand and choose. While you still need to develop your technique to achieve top speeds, we've narrowed the mobility gap between new players and our experienced veterans. We think we've got a much better game now: one that is more accessible to new players, but at the same time rewards the real pro hookers.

New Maps

There are now two more arenas that you can smash balls in: Cargo Bay Six and Spiral. Cargo Bay Six features lots of large open spaces, and multiple routes through the chokepoint. Spiral is a smaller map more suitable for small games. Murderplex has also received a major facelift!


Instant Replay System

After every score and at the end of every round, the game is paused and the last few seconds of action are shown to everyone. This seems to make it a lot easier for new players to pick up on what's going on.

Replay Library

Every replay that you see is also now stored locally as a small demo file. From the in-game main menu, you can review and play them! Our current objective is to make a one-click process for generating video and uploading it to YouTube. For now, enterprising players could use FRAPS or Source engine movie making techniques to make their own video.

In-game Player Management Window

From the main menu, you can now pull up an in-game browser window that shows your player page on the Smashball.tv web site. This is just a quick way to check your season stats, or to look at the overall stats for that match you just finished.

Coming Soon

We've got a whole pile of other features we're working on, and we plan on releasing them gradually over the next few months. Some of the exciting ones are:

  • New Custom Weapon System. Not only are we looking at adding new weapon types, we're going to create a whole new system that allows us to quickly and easily add new weapons on an ongoing basis.
  • Player Names & Numbers on Jerseys. Team owners will be able to assign numbers to players, which are then shown, along with their name, on the back of the player.
  • Total HUD Overhaul. We're putting some major work into completely redesigning the existing HUD, graphically and functionally.

Learn More!

You can find out more about Smashball from a bunch of different places:

Web Site, including fun and frockiling forums: Smashball.tv
YouTube Channel, with many violent videos, old and new: Youtube.com
Facebook Page, which doesn't get as much love as it should: Facebook.com
Our Steam Group, where chatty chatalots go to chat: Steamcommunity.com

Post comment Comments
SteveUK
SteveUK Feb 6 2010, 10:37am says:

How did you fix playback mode in Source? For me, in multiplayer, it wouldn't play back the player's angles and weapons were still being predicted as if the game was still live.

Good work.

+1 vote     reply to comment
Awesome_ninja
Awesome_ninja Feb 7 2010, 12:26pm says:

looks epic!, keep the awesome work guys =)

+1 vote     reply to comment
FJS
FJS Feb 7 2010, 5:25pm says:

Lookin great!

+1 vote     reply to comment
nipzor
nipzor Feb 7 2010, 5:33pm says:

great update! looking forward, will give it another shot

+1 vote     reply to comment
voodooc Author
voodooc Feb 8 2010, 12:19pm says:

Thanks guys! I'll catch y'all in game. :)

+1 vote   reply to comment
zxcxczczx
zxcxczczx Jul 27 2010, 7:23am says:

Can we get a revert voodooc?

I miss the old days when this game was this game. and not this.

-SniperCat

where did you krenzo and warmfuzzy go?

+1 vote     reply to comment
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Smashball Labs LLC
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Released Dec 15, 2008
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