While the TEC, Advent and Vasari are embroiled in their own struggles for survival a new threat has emerged, intent on spreading it's infectious plague throughout the universe. The sickening ruthlessness in which entire populations are infected or destroyed is alarming to the TEC, Advent and Vasari alike. If the Plague wasn't enough they were immediately followed yet another race calling themselves the Nephilim. The initial encounter with the "Nephilim" held promise they would unite in defeating the Plague. However, Initial attempts at diplomacy have failed as the Nephilim seem single purposed in their pursuit of the Plague.
Brain Dead Development and ZombiesRus5 proudly presents the Rebellion 1.85 compatible build 40.5 "Baked" version (Compatible with Outlaw Sectors). Baked versions of Sins of the Fallen combines all the cool stuff into a single MOD folder like the "other" mods. With the Baked version you get: Bailknights Graphics&Sounds;, Flagship Minimod, 7 Factions (Advent, TEC, Vasari, Rogue, Hypercorp, Nephilim and Plague), Artifacts, Moons, Rogue Heavy Pirates (Arghh! they have Capital Ships), Bonus Density and Maelstroms Planets! This download is being provided as an alternative to the much more configurable Full Version that allows custom content configurations through the use of multiple mini-mod folders.
It's not the Sins of the Fallen, this Fall of Kobol!
Thanks, Fixed the download!
Must have went cross-eyed while I was uploading this...
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MOD crashes to the desktop during loading game, MIni-damp!
Thanks, I'm investigating
KorsakB: Aktivating manual... EnabledMods file ;)
It's in the description if you click read more...
It's a single mod file to activate so should be pretty simple.
Also, the file downloaded had a corrupted file causing a crash on load. I've uploaded a new file to correct it.
EnabledMods file stands, and the mod crashes!
The downloaded had a corrupted file causing a crash on load. I've uploaded a new file to correct it.
Now it works, thanks! :)
I got a 2 greenhouse planets, w/o having the Forbidden Worlds DLC, so I couldn't even research to colonize them :S
thanks I'll look into it
Looks like the short answer right now is the Maelstrom planets require the DLC to be fully playable.