While the TEC, Advent and Vasari are embroiled in their own struggles for survival a new threat has emerged, intent on spreading it's infectious plague throughout the universe. The sickening ruthlessness in which entire populations are infected or destroyed is alarming to the TEC, Advent and Vasari alike. If the Plague wasn't enough they were immediately followed yet another race calling themselves the Nephilim. The initial encounter with the "Nephilim" held promise they would unite in defeating the Plague. However, Initial attempts at diplomacy have failed as the Nephilim seem single purposed in their pursuit of the Plague.
Sins of the Fallen: Distant Stars Addon for Diplomacy 1.21. This addon allows Sins of the Fallen Alpha R3.1 to stack with Distant Stars B3.
Sins of the Fallen: Distant Stars Addon (D 1.2) Alpha 0.2.1. This addon allows Sins of the Fallen Alpha 0.2.6.1 to stack with Distant Stars. hide detail -
Fallen Distant Stars Addon (D) Release 3.1
Diplomacy Version 1.2 Only
Sins of the Fallen (D) Alpha 0.3 (Sins of the Fallen patched to the latest 0.2.6.1 version)
Distant Stars 0.99 Beta 3 (B3 may no longer be available and this addon will not work with Distant Stars 0.99 Beta 4)
Please report any issues found as comments here.
The Fallen Distant Stars addon allows Sins of the Fallen to work with the Distant Stars mod as found here (Sins of a Solar Empire Forum).
Distant Stars is a huge mod for Sins of a Solar Empire, made to increase the research levels greatly often doubling what was originally available. Also added are huge graphical improvements that were created by other members of the community and included in our mod, we have added many new planet types and also planet variations in size including varied population and statistics. On top of all this we have also increased the difficulty of the pirates making them much stronger than they were originally, not only is their base now protected by a Starbase and the planet undestroyable until you have defeated their starbase but they have also commandeered capital ships from each of the existing races. The MOD helps to emphasise the differences between the three existing races due to it's huge research trees and also helps extend the length of games if you prefer longer games, however if you prefer shorter games the "Fast" gameplay speed has been speeded to over twice that of the original so if you prefer faster games, don't worry we also cater for you too!
* Actual checksum may vary from demostration screenshot below.