SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War. The current public version works for Sins of a Solar Empire: Rebellion 1.90 and, with or without, all DLC. Rated #6 players choice in MOTY 2014. An editors choice in MOTY 2015.
This hotfix fixes several issues in the prior public release. To install, extract to your mod directory and overwrite when prompted.
-Heavily reduced early game AI build up; figured out what was letting them get super fleets early on and fixed it.
-Fixed Republic's HoloNet issue
-Nerfed Slave Rigging
-Fixed space mine build issue with Vong
-Fixed MC30, MC Heavy Carrier, skin issues
-Fixed issue where certain moons appeared as black spheres
-Fixed issue with planetary shield generator research for Vong
-Fixed Hatred of Mechanicals
-Fixed a few ships missing from the squad size redux addon
-Added anti-starfighter abilities to hangar defenses
-Humans can now buy capital ship levels, to a max of level 3
-Added Point Defense ability to ISD-I
-Adjusted available team colors
-Did more string changes
-Added refinery extraction rate for all resource extractors that previously had a refinery bonus of 0
-Changed up how the supercap buff chain works to make it more reliable
-Supercap construction ability will no longer autocast; humans can now choose when to build their supercaps whenever
-Cruel/Vicious AIs now work with supercaps enabled
-The Executor and Viscount will now fire forwards instead of turning to it's side