Sikkmod is a general enhancement mod for id Software's 2004 FPS: Doom 3 and its expansion pack: Resurrection of Evil. Its main purposes are to update visuals of Doom 3 to a more modern level and to allow the user to customize various aspects of the game to suit their preferred styles all while maintaining the core mechanics and aesthetics originally put in by id Software. The mod also includes a number of fixes to and better organization of stock files in order to create a clean and more stable base for future mods

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
sikkmod 1.2 for dhewm3 (32-bit)

sikkmod 1.2 for dhewm3 (32-bit)

Effects GFX 4 comments

Allows you to use sikkmod 1.2 on dhewm3. 32-bit version.

sikkmod 1.2 for dhewm3 (64-bit)

sikkmod 1.2 for dhewm3 (64-bit)

Effects GFX 2 comments

Allows you to use sikkmod 1.2 with the open-source dhewm3 project.

Sikkmod with CEDS animations

Sikkmod with CEDS animations

Model Pack 36 comments

this addon makes CEDs asset pack compatible with sikkmod but removes his custom changes and brings back the original gameplay, basically I have ONLY included...

Wulfen's texture and Sikkmod 1.2 working

Wulfen's texture and Sikkmod 1.2 working

Texture 52 comments

Just extract to Doom 3 base folder. Works only with retail doom 3 and steam doom 3, I don't know how to make it work with BFG Doom nor RoE.

Sikkmod v1.2

Sikkmod v1.2

Full Version 102 comments

Sikkmod is a general enhancement mod for id Software's 2004 FPS: Doom 3. Its main purposes are to update visuals of Doom 3 to a more modern level and...

Sikkmod v1.1 - RoE

Sikkmod v1.1 - RoE

Full Version 24 comments

Sikkmod is a general enhancement mod for Doom 3: Resurrection of Evil designed to update the game to a more modern level visually, allow some customizations...

Post comment Comments  (0 - 10 of 269)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

StixsmasteHD
StixsmasteHD

my question is when will the sikkmod for ROE be updated to v1.2?

cus v1.1 has done nothing but cause me a headache in comparison

Reply Good karma Bad karma+1 vote
H3llBaron
H3llBaron

A bit late, but the fact that Sikkmod for RoE is "only" 1.1 doesn't mean that it's inferior than 1.2 for main campaign. It just needed less work than the other one.

Reply Good karma Bad karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Vaderous
Vaderous

The question is how to get only blood from the mod, not disappearing characters - is it all about brutality without all the rest?

Reply Good karma Bad karma+1 vote
Slydk1982
Slydk1982

Does this mod make the game a bit harder??

Reply Good karma Bad karma+1 vote
FlexXRussia
FlexXRussia

Hello there! I encountered a bug ingame where the mirrors don't show my charachter... is there a possible fix?

Reply Good karma Bad karma+1 vote
deus_nsf
deus_nsf

Hello ! I have bad news, soft shadows is broken above 1080p... I'm trying to edit the .vpf files that starts with ss to tweak for adjustments, but I don't understand a thing about shader code... looks like PARAM are the actual variables, but I have no idea how things interact with each other..

Reply Good karma Bad karma+1 vote
Joshuaortiz698
Joshuaortiz698

how did you get your hands on the 2003 doom 3 shotgun sounds? I ran the shotgun sounds through audacity and the metadata said they were from 2003

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X