Sikkmod is a general enhancement mod for id Software's 2004 FPS: Doom 3 and its expansion pack: Resurrection of Evil. Its main purposes are to update visuals of Doom 3 to a more modern level and to allow the user to customize various aspects of the game to suit their preferred styles all while maintaining the core mechanics and aesthetics originally put in by id Software. The mod also includes a number of fixes to and better organization of stock files in order to create a clean and more stable base for future mods

Add file Report content Sikkmod v1.1 - RoE
Filename
sikkmod_v1.1-RoE.1.rar
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Full Version
Uploader
Sikkpin
Date
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65.13mb (68,290,388 bytes)
Downloads
18,959 (2 today)
MD5 Hash
b41cc7ea2083439d2cd0379499dcc42e
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Description

Sikkmod is a general enhancement mod for Doom 3: Resurrection of Evil designed to update the game to a more modern level visually, allow some customizations gameplay wise, as well as including fixes and better organization to stock files to be used as a base for future mods.

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Sikkmod v1.1 - RoE
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Opinionator
Opinionator

I tried this and it said wrong version. I have a retail cd/rom version of doom, patched up to 1.31, and retail dvd/rom of ROE.

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Opinionator
Opinionator

Uninstalled doom3 & ROE, deleted what was left in Doom 3 folder in hard drive also, reinstalled and tried both ways to install Silkmod ROE. ( DOOM3 silkmod v1.1 works fine, pathced up to just 1.3 now not 1.31

Run SilkmodROEv1.1 it states wrong game DLL API version?

glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt
glprogs/arbFP_glasswarp.txt
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: C:\Program Files\Doom 3\sikkmodd3xp\game99.pk4/gamex86.dll
copy gamex86.dll to C:\Program Files\Doom 3\sikkmodd3xp\gamex86.dll
3 22 800 600
Regenerated world, staticAllocCount = 0.
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
wrong game DLL API version

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Sikkpin Author
Sikkpin

"wrong game DLL API version" means the version of the dll and the exe don't match. The game needs to be patched to 1.31. To check the version, run the game without the mod and open the console. The version number is on the right. Also, when you get the error window, scroll up to the top, it'll tell you what version you're running. It should read: 1.3.1.1304

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Opinionator
Opinionator

Ok thanks for help.

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Opinionator
Opinionator

A soon as I set-up the shortcut it worked fine. So just me being a bit of a div and not looking at the read-me proper. :(

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SteveRB0
SteveRB0

Whenever I try to launch the ROE version of the mod my game will crash while it starts up. It will get to the point where it says "Initializing Menus..." then it will crash to desktop.

The doom 3 version works fine though.

Also I'm running the steam versions of the games.

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Sikkpin Author
Sikkpin

Make sure it's installed correctly and that you're loading it properly. Refer to the readme for how to install and run it.

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dragon99919
dragon99919

Same problem here... Any ideas?
Also running on Steam version.

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SteveRB0
SteveRB0

It seems when I run ROE from steam I have to specify +set fs_game_base d3xp in addition to the mod parameter in the launch options. I assumed that the first part would redundant but I guess not.

I was also trying to run ROE first then use the mods menu to load sikkmod for ROE (which worked fine for base doom 3).

Anyway setting the launch parameters in steam to +set fs_game_base d3xp +set fs_game sikkmodd3xp seems to have fixed it.

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farhad24
farhad24

i uninstalled the game and installed again and when i run the mode even if i dont use it ( every option turned off) i have tons of glitches like wrong shadows , polygons ,...
i have 6870 and steam version of the game
when i turn on HDR effect the screen goes completely white

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SteveRB0
SteveRB0

When you uninstalled did you make sure to go into \steam\steamapps\common\doom 3 and delete anything that was left over?

If you had any other mods or custom stuff installed then they will still be there and could cause issues.

If not then try to give a bit more detailed information on the problems but also the other parts of your system besides your graphics card.

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farhad24
farhad24

yes i did , i deleted everything
and about the problem all i can say is that everything looks terrible !!
models for example characters in the mars city or shadows
shadows are not in the right place they have to be or models have wrong polygons

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6xSnake6x
6xSnake6x

Hey man I was just wondering how I could disable the dynamic hud in Sikk RoE, even though I set it to off, it's just stuck on (as opposed to ur sikkmod for doom 3 where no matter what I do it stays off). I checked the config and it's set to 0 there as well. And related to an option not working, I think there might be one or two similar things goin' on, not sure, but it doesn't bother me in any case. For example I can't notice any difference with or without ambient light. Nothing at all. Thanks, I do hope you can find the time to reply.

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6xSnake6x
6xSnake6x

Damn sorry for double post, I just don't know who else to ask; How do you turn the blur off your weapon in the depth of field settings ?

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DarkStarAngelo
DarkStarAngelo

I'm wondering do you know why the monsters seem really tough to kill? I dont know how to sort this out on base Doom 3 the monsters have the same health as vanilla Doom 3 but on roe sikkmod they seem stupidly tough, do you know a way to fix this?

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Crew900
Crew900

Download link is not working

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mikeloeven
mikeloeven

issue i tried to load the ROE version and the game stops responding and crashes any time i try to activate Sikkmod ROE i run through steam so the game is automatically kept up to date. any help would be appreciated

oh on a side note the crash happens immediately when the screen gets to initializing user interface

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somebody2978
somebody2978

Please, add the improvements that have "Doom 3 SIKK 1.2" to "RoE"
"RoE SIKK 1.1" does not look as good as "1.2" and runs slower :(

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LouisdeFuines
LouisdeFuines

Is there a possibility to alter the changes to the strength of the enemies?

I don`t like fighting the helltime hunter 10 minutes. And imps should die after one straight shot in the head. The same to the zombie-marines.

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firefusion1
firefusion1

I tried running sikkmod and the following appears:

Runtime Error r6025

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gumahar
gumahar

Realistic ammo management doesn't work properly. I had one bullet in inventory but after reloading the amount remained the same, plus one bullet in the clip. Also, when when I've fired 3 shots out of 50, I got a decrease in 97 from the clip E.g. 2*50-3.

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Tayzor
Tayzor

How can I change the Hud to Doom 3 style I have it on Doom Alpha and I hate it.

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Guest
Guest

I have recently revisited Doom 3 and found the "Sikkmod". It's terrific!
Thank you, Sikkpin for your dedication and effort. Cheers, Philip DownUnder in Australia.

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wanisea
wanisea

Enemies do not die well. Why is that?

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Cenner5899
Cenner5899

How to change the DooM 3 Alpha HUD to default HUD? Also, how to change the movement speed to DooM 1 and 2 type?

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bfg666
bfg666

No v1.2 for RoE?

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Doom III
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Doom III
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Sikkpin
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