Sikkmod is a general enhancement mod for id Software's 2004 FPS: Doom 3 and its expansion pack: Resurrection of Evil. Its main purposes are to update visuals of Doom 3 to a more modern level and to allow the user to customize various aspects of the game to suit their preferred styles all while maintaining the core mechanics and aesthetics originally put in by id Software. The mod also includes a number of fixes to and better organization of stock files in order to create a clean and more stable base for future mods

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sikkmod 1.2 for dhewm3 (32-bit)

sikkmod 1.2 for dhewm3 (32-bit)

Effects GFX 4 comments

Allows you to use sikkmod 1.2 on dhewm3. 32-bit version.

sikkmod 1.2 for dhewm3 (64-bit)

sikkmod 1.2 for dhewm3 (64-bit)

Effects GFX 2 comments

Allows you to use sikkmod 1.2 with the open-source dhewm3 project.

Sikkmod with CEDS animations

Sikkmod with CEDS animations

Model Pack 36 comments

this addon makes CEDs asset pack compatible with sikkmod but removes his custom changes and brings back the original gameplay, basically I have ONLY included...

Wulfen's texture and Sikkmod 1.2 working

Wulfen's texture and Sikkmod 1.2 working

Texture 52 comments

Just extract to Doom 3 base folder. Works only with retail doom 3 and steam doom 3, I don't know how to make it work with BFG Doom nor RoE.