Sikkmod is a general enhancement mod for id Software's 2004 FPS: Doom 3 and its expansion pack: Resurrection of Evil. Its main purposes are to update visuals of Doom 3 to a more modern level and to allow the user to customize various aspects of the game to suit their preferred styles all while maintaining the core mechanics and aesthetics originally put in by id Software. The mod also includes a number of fixes to and better organization of stock files in order to create a clean and more stable base for future mods

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Nightmare Burrows

Nightmare Burrows

Jul 18, 2014 Singleplayer Map 1 comment

Single Player level for RoE with a sprinkling of classic DOOM feeling.

Wulfen's texture and Sikkmod 1.2 working

Wulfen's texture and Sikkmod 1.2 working

Jun 13, 2013 Textures 48 comments

Just extract to Doom 3 base folder. Works only with retail doom 3 and steam doom 3, I don't know how to make it work with BFG Doom nor RoE.

Sikkmod v1.2

Sikkmod v1.2

Sep 3, 2011 Full Version 84 comments

Sikkmod is a general enhancement mod for id Software's 2004 FPS: Doom 3. Its main purposes are to update visuals of Doom 3 to a more modern level and...

Sikkmod v1.1 - RoE

Sikkmod v1.1 - RoE

Jun 30, 2011 Full Version 25 comments

Sikkmod is a general enhancement mod for Doom 3: Resurrection of Evil designed to update the game to a more modern level visually, allow some customizations...

Sikkmod v1.1

Sikkmod v1.1

Jun 20, 2011 Full Version 34 comments

Sikkmod is a general enhancement mod for Doom 3 designed to update the game to a more modern level visually, allow some customizations gameplay wise...

Sikkmod v1.0 - RoE

Sikkmod v1.0 - RoE

Jan 28, 2011 Full Version 3 comments

Sikkmod - RoE is a general enhancement mod for Doom 3: Resurrection of Evil, designed to update the game to a more modern level visually, allow some customizations...

Post comment Comments  (30 - 40 of 219)
deathzero021
deathzero021 Jul 8 2013, 2:33pm says:

I could never get this to work with the expansion. i think i may have gotten it to run once and i can't remember how but ever since than it's always crashed on start up. Works fine on the main Doom3 but not on Ressurection of Evil.

+2 votes     reply to comment
deathzero021
deathzero021 Jul 8 2013, 5:51pm replied:

ah figured it out.

+1 vote     reply to comment
Guest
Guest Sep 8 2013, 2:24pm replied:

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Spazz1996
Spazz1996 Jul 18 2013, 9:04pm replied:

What did you to to get it working with ROE? I always crash on the "Initializing Menus" screen before the game even starts

+1 vote     reply to comment
Guest
Guest Apr 27 2014, 5:03pm replied:

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SArais
SArais Jul 6 2013, 2:21pm says:

Getting all these graphical glitches and bugs. Changing the name is not an option ["missing executable" whenever I try]

+1 vote     reply to comment
hellspawnofhalo
hellspawnofhalo Jun 8 2013, 2:53am says:

I'm not sure if this is a Sikkmod problem or a Wulfen Texture pack problem, nor do I know if anyone else is having this problem. It all works perfectly until I load up Mars City. The doors open about 4 inches and it crashes. Not only that, but there's no hud, which I found quite peculiar.

+1 vote     reply to comment
hellspawnofhalo
hellspawnofhalo Jun 9 2013, 2:50am replied:

I figured out it was Wulfen's tex pack, it doesn't crash when I load one of my games which I had before applying the pack properly, but it does after.

+1 vote     reply to comment
izafly1
izafly1 May 19 2013, 4:19pm says:

´╗┐These screen shots do not give this mod justice. Here I am almost 10yrs later playing this awesome game. Not only does this mod greatly enhance how it looks, but it can also change game play. Night vision googles with a finite battery life, give the enemies variable health, make their hits inflict variable damage, change an ammo clip and left over ammo from old clip isn't magically added to new clip, increase random spawns, etc. I have made Doom 3 impossible to play....and I LOVE IT! Games like Bioshock and other FPS gamers are so easy these days. This mod brings back the impossibility of constant enemy bombardment. This is what makes a game fun IMHO when it fights back and makes you want to throw your monitor out the window.

+1 vote     reply to comment
Michaelm88
Michaelm88 May 9 2013, 1:30am says:

Hi, awesome mod, but I'm having a very unusual problem. When I run the game the mod works perfectly fine except when I change any of the setting in the mod's configuration, they never apply or change anything. And when I move on to the next level all the settings revert back to default. I am running the disk version of the game (Not Steam) and am running no other mods. The only few I really want changed the most is the player helmet, Cyberdemon taking damage from all weapons, and explosion effect. I've searched Google and it seems like no one else has this problem. And yes, I've installed the mod properly. Does any one know anything that might help? Thanks.

+1 vote     reply to comment
Cataflexia
Cataflexia Apr 30 2013, 7:33pm says:

Hi everybody!

I want to play with hi poly models from sikkpin in this post

Doom3world.org (Hi-Poly npc & monster meshes)

But, the link are broken.

So, I've searched and I fouund this mod Doom 3 HD that use these models.

Moddb.com (Doom 3 HD Mod)

The problem with this are that mod work so so, I like to play with Sikk mod still, so, I need the hi poly models in a separate pak.

I've tried to extrat them from the Doom 3 HD mod, but the files are dependant with others, and I don't know what files I need to extrat from the PK4s in the Doom 3 HD mod.

So, any aid? help? or halp!

Thanks!

+1 vote     reply to comment
Vynzent
Vynzent Feb 24 2013, 12:14am says:

Hey Sikk, is there any way to disable the self shadowing?
Like some others, I personally dislike it, it looks blocky and I would rather not have to see it.

Can it be disabled through any simple console command?

+2 votes     reply to comment
ScicoPax
ScicoPax Feb 18 2013, 8:54pm says:

Does this mod work with the Steam version of Doom 3?

+2 votes     reply to comment
Vynzent
Vynzent Feb 24 2013, 12:19am replied:

It should, as long as it's not the BFG edition

0 votes     reply to comment
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Icon
Doom III Icon
Platform
Windows
Game
Doom III
Developed By
Sikkpin
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Official Page
Doom3world.org
Release Date
Released Jan 3, 2011
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9.6

102 votes submitted.

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Highest Rated (2 agree) 10/10

A very nice update to Doom 3. Pretty much fully customizable ingame and it just works. Simple to use compared to some other enhancement mods I've tried out.

Fantastic stuff. :)

Sep 11 2011, 3:42am by spartangrug

Style
Genre
First Person Shooter
Theme
Horror
Players
Single Player
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655 of 22,759
Last Update
5 months ago
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431 members
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Files
5
Reviews
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