Shaft brings to life the original concepts from Half-Life's early years. Featuring enemies, areas, and game play features that never made it into the final product!
Oh Lord... That caption...
Nice! Is the mirror effect real, or is it remade and glass put between them to give effect?
As of now it's two models duplicated on either side of the mirror using the same scripts. In Spirit of Half-Life they put in a feature that will mirror models over a func_wall, but I haven't gotten it to work yet.
But that means... GORDON IS A VAMPIRE!
That's fooking awsome, I feel cheerful ;)
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Making sure his glasses are clean for the ladies.