Shaft brought to life the original concepts from Half-Life's early years. Featuring enemies, areas, and game play features that never made it into the final product! !DEVELOPMENT HAS NOW ENDED!
Almost a year ago I started working on this mod with Trippy, and Brian. How far we have come. I couldn't ask for a better team to work with! More updates to come in the next few days!
Want to hear the beta announcement system that we replicated? Click the link below:
Moddb.com
the sounds are really good, but your sounds are kinda deep, and less robotic, (kinda like someone was tring to talk while inhailing) but other than that they sounds really good
I matched the pitch of the original sounds. The sound synth doesn't have much range when speaking. I toned down the robotic filter over the voice so you could understand it better. I also would like to keep responses on the forum where the op is. Thanks for the feedback though!
I like the interpretation of the Quake 2 architecture. Thats what the beta lab design was all about: less realistic, more Quake-ish.