Schwert und Speer - Ultimat
(for Medieval II with Kingdoms expansion and Kingdoms patch 1.05)
Features:
- Probably the best AI at the strategic map, a few times adapted completely
- 8 new playable factions: Lithuania, The Teutonic Order, The kingdom of Jerusalem, Kiew, Ireland, Norway, The Prinicpality of Antioch, Mongols integrated playable
-New ship, general and castle models at the strategic map
-Mercenary House as new building (constructable after an decition)
-Historical correct banner, buttons, flags
-Many new skins
-Many new loadingscreens, eventpictures, interface and ingame graphics
-Graphical advancements (clouds of dust, gunshot residue, stick arrows in the earth are longer visible, )
-New units and new integrated for all factions
-Many new buildings
-Over 100 new ancillaries
-Changed starting conditions and positions
-Rebel spawning decreased
-AI is not as fast annihilated by other AI factions / will no longer die out
-Spawning Saxons
-All features from kingdoms integrated
-Stone forts with 10 subsistence free units
-New Trigger and Traits
-Different supporting scripts for the AI
-Many new events, where you can decide something, like modulating the level of difficult individually (Field costs, building costs, Garrison script, and many others)
-Better AI of the Rebels, constructs now actively buildings and is recruiting new troops
-Every unit datas, unit upgrades and subsistance costs addapted, and modulated to the new SuS AI
-Improved battle engine, twice adapted completely
-AI attitude when recruiting adapted (balanced armies, not to much of one troop type)
-Over 100 new events
-Integrated heroes (William Wallace, Richard Lionheart, Saladin)
-81 new provinces
-Mod is aviable in German and English language

Feedback

All comments and feedback should be posted in the offical thread: click

Alternative download: click

________________________

Schwert und Speer - Ultimat
(für Medieval II mit Kingdoms und Kingdoms patch 1.05) Komplett in Deutscher Sprache!

Die Mod hat sich zum Ziel gesetzt die Vanilla Kampagne zu verbessern und den Spielspaß zu steigern, nachfolgend eine Zusammenfassung der Hauptfeatures:

-8 neue spielbare Nationen: Litauen, Deutscher Orden, Königreich Jerusalem, Kiew, Irland, Norwegen, Fürstentum Antiochia, Mongolen spielbar integriert.
-Neue Schiffsmodelle, Generalmodelle und Burgenmodelle auf der Kampagnenkarte
-Baubares Söldnerlager (nach Entscheibarem Event)
-Historisch korrekte Banner, Buttons, Flaggen
-Jede Menge neuer Skins
-Viele neue Loadingscreens, Eventbilder, Interface und Ingame Grafiken
-Grafische Verbesserungen (Staubwolken, Schmauchspuren, länger im Boden steckende Pfeile usw.)
-Neue Einheiten und neu integrierte für alle Fraktionen
-Eine Menge neue Gebäude
-Über 100 neue Ancillaris
-Veränderte Startbedingungen und Positionen
-Rebellen auftreten verringert
-Bündnisstruktur verbessert, länger haltende Bündnisse
-KI wird nicht mehr schnell von feindlicher KI vernichtet/stirbt nicht aus
-Sachsen als weitere Hordefraktion integriert
-Alle Features aus Kingdoms integriert
-Steinforts mit 10 unterhaltsfreien Einheiten
-Neue Trigger und Traits
-Verschiedene Unterstützungsscripts für die KI
-Viele unterschiedliche Entscheidungsevents, mit denen unter anderem der Schwierigkeitsgrad individuell angepasst werden kann (Feldkosten, Gebäudekosten, Garnisonsscript usw)
-Aktivere Rebellen KI, baut Gebäude und verstärkt Regionen
-Alle Einheitenwerte, Einheitenupgrades sowie Unterhaltskosten überarbeitet und zur neuen SuS KI angepasst.
-Optimierte Kampagnen KI
-Verbesserte Schlachtenmechanik
-KI Rekrutierungsverhalten überarbeitet
-Über 100 neue Events
-Integrierte Helden (William Wallace, Richard Löwenherz, Saladin)
-85 neue Provinzen
-Mod sowohl komplett in deutscher als auch in englischer Sprache verfügbar
-vorherige Schwert und Speer Versionen können installiert bleiben, die Mod liegt in einem eigenem Ordner

Bitte beachten das es sich dabei nur um einen Bruchteil der neuen Features handelt, die komplette Liste der Änderungen findet sich in der Readme.

Download Readme: klick mich

Download Schwert und Speer Ultimat Deutsch (alternativer Link): klick mich

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Eine weitere Verlinkung und oder das anbieten unserer Mods auf anderen Servern bleibt untersagt!
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Blog RSS Feed Report abuse Latest News: Orient und Okzident - Release soon

3 comments by ImperatorBob on Apr 15th, 2010

Please visit our forum to see our previews
Unfortunately we don't have a moddb Site for Orient und Okzident, but after release, we will create one. The first version will be still in German and the translation will need some time, but perhaps there is someone among you who wants to help ???

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
No secondary weapons for Pikemen

No secondary weapons for Pikemen

Jan 10, 2010 Patch 0 comments

This little Submod steals the pikemen there second weapons, so that they only use their spears. To install just copy the export_descr_unit.txt to your...

More Artillery

More Artillery

Jan 10, 2010 Patch 0 comments

Adds more artillery to each artillery unit. To install just copy the export_descr_unit.txt to your Schwert_und_Speer_Ultimat/data folder. All credits...

SuS-Conquer the World

SuS-Conquer the World

Jan 10, 2010 Patch 9 comments

This is a Submod for SuS what gives you the opportunity to conquer the whole world.

Schwert und Speer Ultimate - German

Schwert und Speer Ultimate - German

Jan 10, 2010 Full Version 2 comments

Wenn du das lesen kannst bist du zum Download qualifiziert^^ This is the german version of our mod, if you can't speak german, download the english version...

SuS Ultimate - English

SuS Ultimate - English

Jan 9, 2010 Full Version 2 comments

This is the final version of Schwert und Speer, fully translated in english. Please tell us If you find any Bugs or mistranslations. The installation...

SuS additional files

SuS additional files

Jan 9, 2010 Other 0 comments

Just extract the file whereever you want, in contains a overview of the mod and the readme file with all changes. Unfortunately all content is in german...

Post comment Comments  (0 - 10 of 87)
JonathanjRod
JonathanjRod May 21 2014, 4:46pm says:

Hey dawgs I have an issue with the unit banners/flag everything runs great except I can't see the unit banners and it's frustrating that I can't find help nowhere. Any advise in how to fix this? Thank you

+1 vote     reply to comment
Carlos_the_Lemon
Carlos_the_Lemon Apr 6 2014, 12:15am says:

I can't start a campaign. I click on a nation and hit start, and it takes me to the loading screen, the bar fills, and then nothing happens for about a minute, then it suddenly crashes. help?

+1 vote     reply to comment
Winsberg
Winsberg Jan 9 2014, 5:26am says:

I got a question, You´re mod is not bad but why is the AI so ****** up? the rebell settlements are now super hard to capture (but you can build faster so its ok cuz you can do more with the single cities and there are also more) but the most annoying thing is that the rebell settlements got like elite units with superb armor/dmg and experienced and same to the AI! its so annoying! i cant enjoy the mod, I like some stuff about it but cheating AI just sucks no matter which difficulty i choose.
The AI got huge armies while not even having the income to field them and they are not even able to train them at such a high experience level also...it makes the game so ****** up in my opinion...is there a way to make it balanced?

+2 votes     reply to comment
Guest
Guest Oct 12 2013, 8:19pm says:

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Jack_the_Crack
Jack_the_Crack Sep 14 2013, 11:31am says:

Its asking for the original CD? I got the damn disk inserted but this bloody program doesn`t accept it? Is this because of the daemon-tool-problem or what??

+1 vote     reply to comment
InsurgentCeLL
InsurgentCeLL Apr 11 2013, 12:44pm says:

It crashes whenever i click on many factions to view their info in the before I start grand campaign

+3 votes     reply to comment
Guest
Guest Jan 26 2013, 11:29am says:

This comment is currently awaiting admin approval, join now to view.

rpmm9
rpmm9 Jan 12 2013, 1:16pm says:

How do you install the mod? And how does kingdoms laucher works? Can someone help me please?

+1 vote     reply to comment
rpmm9
rpmm9 Jan 12 2013, 1:50pm replied:

And does it work whit other mods like third age total war?

0 votes     reply to comment
isaiah113
isaiah113 Mar 22 2013, 2:39pm replied:

there is actually a darthmod for medieval. those dathmods today are not made by Darth vader(The original modder) they just took the name because DarthV has resiggned, his last work is Darthmod the final edition for Medieval.

But I cant advertise other mods in another mod's comment box. better review it yourself. Im 10mins approx to downloading schwert und speer so cant compare. and I dont use DMod anymore, thats why im downloading this.

+1 vote     reply to comment
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Icon
Medieval II: Total War Icon
Platform
Windows
Developed By
ImperatorBob
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Official Page
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Release Date
Released Oct 31, 2008
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Style
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Turn Based Strategy
Theme
War
Players
Single Player
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