Schwert und Speer - Ultimat
(for Medieval II with Kingdoms expansion and Kingdoms patch 1.05)
Features:
- Probably the best AI at the strategic map, a few times adapted completely
- 8 new playable factions: Lithuania, The Teutonic Order, The kingdom of Jerusalem, Kiew, Ireland, Norway, The Prinicpality of Antioch, Mongols integrated playable
-New ship, general and castle models at the strategic map
-Mercenary House as new building (constructable after an decition)
-Historical correct banner, buttons, flags
-Many new skins
-Many new loadingscreens, eventpictures, interface and ingame graphics
-Graphical advancements (clouds of dust, gunshot residue, stick arrows in the earth are longer visible, )
-New units and new integrated for all factions
-Many new buildings
-Over 100 new ancillaries
-Changed starting conditions and positions
-Rebel spawning decreased
-AI is not as fast annihilated by other AI factions / will no longer die out
-Spawning Saxons
-All features from kingdoms integrated
-Stone forts with 10 subsistence free units
-New Trigger and Traits
-Different supporting scripts for the AI
-Many new events, where you can decide something, like modulating the level of difficult individually (Field costs, building costs, Garrison script, and many others)
-Better AI of the Rebels, constructs now actively buildings and is recruiting new troops
-Every unit datas, unit upgrades and subsistance costs addapted, and modulated to the new SuS AI
-Improved battle engine, twice adapted completely
-AI attitude when recruiting adapted (balanced armies, not to much of one troop type)
-Over 100 new events
-Integrated heroes (William Wallace, Richard Lionheart, Saladin)
-81 new provinces
-Mod is aviable in German and English language
Feedback
All comments and feedback should be posted in the offical thread: click
Alternative download: click
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Schwert und Speer - Ultimat
(für Medieval II mit Kingdoms und Kingdoms patch 1.05) Komplett in Deutscher Sprache!
Die Mod hat sich zum Ziel gesetzt die Vanilla Kampagne zu verbessern und den Spielspaß zu steigern, nachfolgend eine Zusammenfassung der Hauptfeatures:
-8 neue spielbare Nationen: Litauen, Deutscher Orden, Königreich Jerusalem, Kiew, Irland, Norwegen, Fürstentum Antiochia, Mongolen spielbar integriert.
-Neue Schiffsmodelle, Generalmodelle und Burgenmodelle auf der Kampagnenkarte
-Baubares Söldnerlager (nach Entscheibarem Event)
-Historisch korrekte Banner, Buttons, Flaggen
-Jede Menge neuer Skins
-Viele neue Loadingscreens, Eventbilder, Interface und Ingame Grafiken
-Grafische Verbesserungen (Staubwolken, Schmauchspuren, länger im Boden steckende Pfeile usw.)
-Neue Einheiten und neu integrierte für alle Fraktionen
-Eine Menge neue Gebäude
-Über 100 neue Ancillaris
-Veränderte Startbedingungen und Positionen
-Rebellen auftreten verringert
-Bündnisstruktur verbessert, länger haltende Bündnisse
-KI wird nicht mehr schnell von feindlicher KI vernichtet/stirbt nicht aus
-Sachsen als weitere Hordefraktion integriert
-Alle Features aus Kingdoms integriert
-Steinforts mit 10 unterhaltsfreien Einheiten
-Neue Trigger und Traits
-Verschiedene Unterstützungsscripts für die KI
-Viele unterschiedliche Entscheidungsevents, mit denen unter anderem der Schwierigkeitsgrad individuell angepasst werden kann (Feldkosten, Gebäudekosten, Garnisonsscript usw)
-Aktivere Rebellen KI, baut Gebäude und verstärkt Regionen
-Alle Einheitenwerte, Einheitenupgrades sowie Unterhaltskosten überarbeitet und zur neuen SuS KI angepasst.
-Optimierte Kampagnen KI
-Verbesserte Schlachtenmechanik
-KI Rekrutierungsverhalten überarbeitet
-Über 100 neue Events
-Integrierte Helden (William Wallace, Richard Löwenherz, Saladin)
-85 neue Provinzen
-Mod sowohl komplett in deutscher als auch in englischer Sprache verfügbar
-vorherige Schwert und Speer Versionen können installiert bleiben, die Mod liegt in einem eigenem Ordner
Bitte beachten das es sich dabei nur um einen Bruchteil der neuen Features handelt, die komplette Liste der Änderungen findet sich in der Readme.
Download Readme: klick mich
Download Schwert und Speer Ultimat Deutsch (alternativer Link): klick mich
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Eine weitere Verlinkung und oder das anbieten unserer Mods auf anderen Servern bleibt untersagt!
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Please visit our forum to see our previews
Unfortunately we don't have a moddb Site for Orient und Okzident, but after release, we will create one. The first version will be still in German and the translation will need some time, but perhaps there is someone among you who wants to help ???
Finally, more than a year after the release of our mod, we have found our way to ModDB.
This little Submod steals the pikemen there second weapons, so that they only use their spears. To install just copy the export_descr_unit.txt to your...
Adds more artillery to each artillery unit. To install just copy the export_descr_unit.txt to your Schwert_und_Speer_Ultimat/data folder. All credits...
This is a Submod for SuS what gives you the opportunity to conquer the whole world.
Wenn du das lesen kannst bist du zum Download qualifiziert^^ This is the german version of our mod, if you can't speak german, download the english version...
This is the final version of Schwert und Speer, fully translated in english. Please tell us If you find any Bugs or mistranslations. The installation...
Just extract the file whereever you want, in contains a overview of the mod and the readme file with all changes. Unfortunately all content is in german...
Hey dawgs I have an issue with the unit banners/flag everything runs great except I can't see the unit banners and it's frustrating that I can't find help nowhere. Any advise in how to fix this? Thank you
I can't start a campaign. I click on a nation and hit start, and it takes me to the loading screen, the bar fills, and then nothing happens for about a minute, then it suddenly crashes. help?
I got a question, You´re mod is not bad but why is the AI so ****** up? the rebell settlements are now super hard to capture (but you can build faster so its ok cuz you can do more with the single cities and there are also more) but the most annoying thing is that the rebell settlements got like elite units with superb armor/dmg and experienced and same to the AI! its so annoying! i cant enjoy the mod, I like some stuff about it but cheating AI just sucks no matter which difficulty i choose.
The AI got huge armies while not even having the income to field them and they are not even able to train them at such a high experience level also...it makes the game so ****** up in my opinion...is there a way to make it balanced?
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Its asking for the original CD? I got the damn disk inserted but this bloody program doesn`t accept it? Is this because of the daemon-tool-problem or what??
It crashes whenever i click on many factions to view their info in the before I start grand campaign
Runs very unstable, it's a shame, but I would not recommend it, if you don't want to waste your time. =/
How do you install the mod? And how does kingdoms laucher works? Can someone help me please?
And does it work whit other mods like third age total war?
so im guessing this is the Medieval version of the darthmod???
there is actually a darthmod for medieval. those dathmods today are not made by Darth vader(The original modder) they just took the name because DarthV has resiggned, his last work is Darthmod the final edition for Medieval.
But I cant advertise other mods in another mod's comment box. better review it yourself. Im 10mins approx to downloading schwert und speer so cant compare. and I dont use DMod anymore, thats why im downloading this.