Take command of your army and expand your reign in Medieval II. Direct massive battles featuring up to 10,000 bloodthirsty troops on epic 3D battlefields, while presiding over some of the greatest Medieval nations of the Western and Middle Eastern world. Spanning the most turbulent era in Western history, your quest for territory and power takes you through Europe, Africa, and the Middle East, and even onto the shores of the New World.
Fall of White Face 1400 Campaign.
I decided to make Rise of Legends II 1400 mod version consist of 2 campaigns. First campaign will have name - Fall of White Face and now its fully released. Now its full ready.
Changes of the second version of campaign you can read in main thread page (its near videos).
Now listen the changes of Fall of White Face campaign.
Fall of White Face is campaign about Aztecs attack to Russia in 1400 year. So Aztecs full armies is already near Novgorod. You can have problems with them now. Or you can of course play them and capture white-face lands.
All reskines and new models are already in the mod. So almost all factions are changed in textures plan and have some new models. Don`t worry about it.
New factions are already in the campaign. So you can play Florence, Kalmar Union, Novgorod, Aztecs and others, except India and Gaznavids. Gaznavids and India are unplayable, but have territories in campaign map.
Late Era units are of course in campaign. Gameplay is fully rebalanced. You can play 600 turns, since 1400 till 1600 years. You can see changed scripts, new economics, gunpowder and of course other new interesting things. All factions reworked, rebalanced and almost fully redone.
Have fun in it!
Medieval 3 Total War History (Rome 2 Total War Modifikation)
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