Take command of your army and expand your reign in Medieval II. Direct massive battles featuring up to 10,000 bloodthirsty troops on epic 3D battlefields, while presiding over some of the greatest Medieval nations of the Western and Middle Eastern world. Spanning the most turbulent era in Western history, your quest for territory and power takes you through Europe, Africa, and the Middle East, and even onto the shores of the New World.

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Fall of White Face 1400 Campaign.

I decided to make Rise of Legends II 1400 mod version consist of 2 campaigns. First campaign will have name - Fall of White Face and now its fully released. Now its full ready.

Changes of the second version of campaign you can read in main thread page (its near videos).

Now listen the changes of Fall of White Face campaign.

User Posted Image


Fall of White Face is campaign about Aztecs attack to Russia in 1400 year. So Aztecs full armies is already near Novgorod. You can have problems with them now. Or you can of course play them and capture white-face lands.

User Posted Image


All reskines and new models are already in the mod. So almost all factions are changed in textures plan and have some new models. Don`t worry about it.

User Posted Image


New factions are already in the campaign. So you can play Florence, Kalmar Union, Novgorod, Aztecs and others, except India and Gaznavids. Gaznavids and India are unplayable, but have territories in campaign map.

User Posted Image


Late Era units are of course in campaign. Gameplay is fully rebalanced. You can play 600 turns, since 1400 till 1600 years. You can see changed scripts, new economics, gunpowder and of course other new interesting things. All factions reworked, rebalanced and almost fully redone.

Have fun in it!

Look download link in the Downloads list!


1400 - Fall of White Face


Installation instructions is within mod archive.


1400 Full Version is coming soon

1400 Full Version is coming soon

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1400 Full Version is coming soon! And this is article about it.

Florentina Republic faction

Florentina Republic faction

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Needs to see votes of my friends and I will add this faction to 1400 campaign.

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Third Christmas Competition Starts Now 2015!

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Comnenus Campaign Mini-Mod

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Kaiserlichmarine Version II. Small mini-mod for M2TW 1.03 with full campaign of German Reich invasion.

1400 - Fall of White Face

1400 - Fall of White Face

Rise of Legends II Full Version 0 comments

Campaign of the mod about Aztecs attack to Europe and Russia lands. Its have new gameplay, new factions, new units, gunpowder, new win conditions and...

Ultra-Reconqusta Mini-Mod

Ultra-Reconqusta Mini-Mod

Red Falcon 2016 Full Version 0 comments

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Deus lo Vult + Battlefield Balance + Traduction fr

Deus lo Vult + Battlefield Balance + Traduction fr

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1300 British Campaign

1300 British Campaign

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This version is for M2TW Kingdoms. Its big update of British campaign. It adds many new factions, units, win conditions and rebalance of campaign.

Comments  (0 - 10 of 56)
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Atlasfield
Atlasfield

You know what? someone should one day make a mod about Heroes of Might & Magic, it will be awesome and epic.

(Sigh)

The problem is just a dream...

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Sonne2
Sonne2

Sign the petition to increase the hardcoded limits of the Game!!! If we can get Creative Assembly to remove the hardcoded limits of m2tw, bigger and better mods will be possible, more factions and units will be possible, and it will make the game even more better than it already is!
Change.org

Forum Post about it:
Twcenter.net

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Knez
Knez

Still the best total war game for me.

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Guest
Guest

i download and install but ,there is problem that i have no kingdoms.exe .but i have already kingdoms pack.can someone help why i cannot start the mod.

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jerryduran18
jerryduran18

which you download it from?

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batariell
batariell

Which 3D modding tool are they using to make units models ?

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Medieval II: Total War
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